Update material ID constants in build runtime scene tests
This commit is contained in:
@@ -1963,7 +1963,7 @@ describe("buildRuntimeSceneFromDocument", () => {
|
|||||||
kind: "curb",
|
kind: "curb",
|
||||||
width: 0.3,
|
width: 0.3,
|
||||||
height: 0.2,
|
height: 0.2,
|
||||||
materialId: "stone_flooring_200x200"
|
materialId: "quartzite_stone_250x250"
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -1979,7 +1979,7 @@ describe("buildRuntimeSceneFromDocument", () => {
|
|||||||
"ground_sand_300x300"
|
"ground_sand_300x300"
|
||||||
);
|
);
|
||||||
expect(runtimeScene.paths[0]?.road.edges.left.material?.id).toBe(
|
expect(runtimeScene.paths[0]?.road.edges.left.material?.id).toBe(
|
||||||
"stone_flooring_200x200"
|
"quartzite_stone_250x250"
|
||||||
);
|
);
|
||||||
});
|
});
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user