Update material ID constants in build runtime scene tests
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@@ -1963,7 +1963,7 @@ describe("buildRuntimeSceneFromDocument", () => {
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kind: "curb",
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width: 0.3,
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height: 0.2,
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materialId: "stone_flooring_200x200"
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materialId: "quartzite_stone_250x250"
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}
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}
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}
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@@ -1979,7 +1979,7 @@ describe("buildRuntimeSceneFromDocument", () => {
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"ground_sand_300x300"
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);
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expect(runtimeScene.paths[0]?.road.edges.left.material?.id).toBe(
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"stone_flooring_200x200"
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"quartzite_stone_250x250"
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);
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});
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