Add mouse camera inversion support and refactor first-person controller context usage

This commit is contained in:
2026-04-27 18:27:58 +02:00
parent f164adf837
commit f165717289
3 changed files with 9 additions and 5 deletions

View File

@@ -198,6 +198,7 @@ import {
PLAYER_START_GAMEPAD_CAMERA_LOOK_SCENE_DOCUMENT_VERSION, PLAYER_START_GAMEPAD_CAMERA_LOOK_SCENE_DOCUMENT_VERSION,
PLAYER_START_INTERACT_BINDINGS_SCENE_DOCUMENT_VERSION, PLAYER_START_INTERACT_BINDINGS_SCENE_DOCUMENT_VERSION,
PLAYER_START_INPUT_BINDINGS_SCENE_DOCUMENT_VERSION, PLAYER_START_INPUT_BINDINGS_SCENE_DOCUMENT_VERSION,
PLAYER_START_MOUSE_INVERT_SCENE_DOCUMENT_VERSION,
PLAYER_START_TARGETING_SETTINGS_SCENE_DOCUMENT_VERSION, PLAYER_START_TARGETING_SETTINGS_SCENE_DOCUMENT_VERSION,
PLAYER_START_NAVIGATION_MODE_SCENE_DOCUMENT_VERSION, PLAYER_START_NAVIGATION_MODE_SCENE_DOCUMENT_VERSION,
PLAYER_START_PAUSE_BINDINGS_SCENE_DOCUMENT_VERSION, PLAYER_START_PAUSE_BINDINGS_SCENE_DOCUMENT_VERSION,

View File

@@ -510,23 +510,25 @@ export class FirstPersonNavigationController implements NavigationController {
}; };
private handleMouseMove = (event: MouseEvent) => { private handleMouseMove = (event: MouseEvent) => {
const context = this.context;
if ( if (
!this.pointerLocked || !this.pointerLocked ||
this.context?.isInputSuspended() === true || context === null ||
this.context?.isCameraDrivenExternally() === true context.isInputSuspended() === true ||
context.isCameraDrivenExternally() === true
) { ) {
return; return;
} }
const horizontalMouseLookSign = const horizontalMouseLookSign =
this.context.getRuntimeScene().playerStart?.invertMouseCameraHorizontal === context.getRuntimeScene().playerStart?.invertMouseCameraHorizontal === true
true
? -1 ? -1
: 1; : 1;
const horizontalMovement = event.movementX * horizontalMouseLookSign; const horizontalMovement = event.movementX * horizontalMouseLookSign;
const targetLookResult = const targetLookResult =
this.context?.handleRuntimeTargetLookInput?.({ context.handleRuntimeTargetLookInput?.({
horizontal: horizontalMovement, horizontal: horizontalMovement,
vertical: -event.movementY vertical: -event.movementY
}) ?? null; }) ?? null;

View File

@@ -705,6 +705,7 @@ describe("validateSceneDocument", () => {
interactionAngleDegrees: Number.NaN, interactionAngleDegrees: Number.NaN,
allowLookInputTargetSwitch: "yes" as unknown as boolean, allowLookInputTargetSwitch: "yes" as unknown as boolean,
targetButtonCyclesActiveTarget: 1 as unknown as boolean, targetButtonCyclesActiveTarget: 1 as unknown as boolean,
invertMouseCameraHorizontal: "yes" as unknown as boolean,
movementTemplate: { movementTemplate: {
kind: "invalidTemplate", kind: "invalidTemplate",
moveSpeed: 0, moveSpeed: 0,