Update interaction checks to use 'interactionEnabled' property

This commit is contained in:
2026-04-12 03:35:55 +02:00
parent ffc5ff1370
commit f0b453f35e
2 changed files with 12 additions and 4 deletions

View File

@@ -194,7 +194,7 @@ export class RuntimeInteractionSystem {
let bestHitDistance = Number.POSITIVE_INFINITY;
for (const interactable of runtimeScene.entities.interactables) {
if (!interactable.enabled || !hasTriggerLinks(runtimeScene, interactable.entityId, "click")) {
if (!interactable.interactionEnabled || !hasTriggerLinks(runtimeScene, interactable.entityId, "click")) {
continue;
}
@@ -231,7 +231,7 @@ export class RuntimeInteractionSystem {
}
for (const sceneExit of runtimeScene.entities.sceneExits) {
if (!sceneExit.enabled) {
if (!sceneExit.interactionEnabled) {
continue;
}