Add texture count to asset summary in App.tsx
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@@ -335,7 +335,8 @@ function formatModelAssetSummary(asset: ModelAssetRecord): string {
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asset.metadata.format.toUpperCase(),
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formatByteLength(asset.byteLength),
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`${asset.metadata.meshCount} mesh${asset.metadata.meshCount === 1 ? "" : "es"}`,
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`${asset.metadata.materialNames.length} material${asset.metadata.materialNames.length === 1 ? "" : "s"}`
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`${asset.metadata.materialNames.length} material${asset.metadata.materialNames.length === 1 ? "" : "s"}`,
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`${asset.metadata.textureNames.length} texture${asset.metadata.textureNames.length === 1 ? "" : "s"}`
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];
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if (asset.metadata.animationNames.length > 0) {
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