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[change] src/runtime-three/runtime-host.ts
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@@ -404,6 +404,16 @@ interface RuntimeDialogueAttentionState {
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sideSign: DialogueAttentionSideSign;
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}
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interface RuntimeDialogueParticipantState {
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npcEntityId: string;
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npcCurrentYawDegrees: number;
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npcTargetYawDegrees: number;
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npcRestoreYawDegrees: number;
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playerTargetFeetPosition: RuntimeTeleportTarget["position"];
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playerCurrentYawDegrees: number;
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playerTargetYawDegrees: number;
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}
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type RuntimeResolvedCameraSource =
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| {
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kind: "gameplay";
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