Add normalization function for terrain offset path parameter
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@@ -241,6 +241,14 @@ export function normalizeScenePathSampledResolution(value: number): number {
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return value;
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return value;
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}
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}
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export function normalizeScenePathTerrainOffset(value: number): number {
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if (!Number.isFinite(value)) {
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throw new Error("Path terrain offset must be a finite number.");
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}
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return value;
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}
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function resolvePathSegmentSample(
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function resolvePathSegmentSample(
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path: ResolvedPathLike<PathPointLike, ResolvedPathSegmentLike>,
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path: ResolvedPathLike<PathPointLike, ResolvedPathSegmentLike>,
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progress: number
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progress: number
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