Apply rendering categories to creation previews and scene elements
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@@ -124,6 +124,12 @@ import {
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applyWhiteboxBevelToMaterial,
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shouldApplyWhiteboxBevel
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} from "../rendering/whitebox-bevel-material";
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import {
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applyRendererRenderCategory,
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applyRendererRenderCategoryFromMaterial,
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enableCameraRendererRenderCategories,
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enableObjectForAllRendererRenderCategories
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} from "../rendering/render-layers";
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import {
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areAdvancedRenderingSettingsEqual,
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cloneAdvancedRenderingSettings,
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@@ -9671,6 +9671,7 @@ export class ViewportHost {
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this.clearCreationPreviewObject();
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const creationPreviewObject = this.createCreationPreviewObject(toolPreview);
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applyRendererRenderCategory(creationPreviewObject, "overlay");
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creationPreviewObject.visible = toolPreview.center !== null;
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this.scene.add(creationPreviewObject);
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this.creationPreviewObject = creationPreviewObject;
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