Apply rendering categories to creation previews and scene elements

This commit is contained in:
2026-04-26 05:34:22 +02:00
parent 1c1ade4ba2
commit e3805db485
2 changed files with 7 additions and 0 deletions

View File

@@ -124,6 +124,12 @@ import {
applyWhiteboxBevelToMaterial,
shouldApplyWhiteboxBevel
} from "../rendering/whitebox-bevel-material";
import {
applyRendererRenderCategory,
applyRendererRenderCategoryFromMaterial,
enableCameraRendererRenderCategories,
enableObjectForAllRendererRenderCategories
} from "../rendering/render-layers";
import {
areAdvancedRenderingSettingsEqual,
cloneAdvancedRenderingSettings,

View File

@@ -9671,6 +9671,7 @@ export class ViewportHost {
this.clearCreationPreviewObject();
const creationPreviewObject = this.createCreationPreviewObject(toolPreview);
applyRendererRenderCategory(creationPreviewObject, "overlay");
creationPreviewObject.visible = toolPreview.center !== null;
this.scene.add(creationPreviewObject);
this.creationPreviewObject = creationPreviewObject;