Remove spline road application command
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@@ -1,119 +0,0 @@
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import { createOpaqueId } from "../core/ids";
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import { cloneEditorSelection, type EditorSelection } from "../core/selection";
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import type { TerrainBrushPatch } from "../core/terrain-brush";
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import type { ToolMode } from "../core/tool-mode";
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import { getTerrains } from "../document/terrains";
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import { createSplineRoadTerrainPatches } from "../geometry/spline-road-terrain";
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import {
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applyTerrainBrushPatchToDocument,
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isTerrainBrushPatchEmpty
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} from "./apply-terrain-brush-patch-command";
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import type { CommandContext, EditorCommand } from "./command";
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interface ApplySplineRoadToTerrainCommandOptions {
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pathId: string;
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label?: string;
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}
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function clonePatch(patch: TerrainBrushPatch): TerrainBrushPatch {
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return {
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terrainId: patch.terrainId,
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heightSamples: patch.heightSamples.map((entry) => ({ ...entry })),
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paintWeights: patch.paintWeights.map((entry) => ({ ...entry })),
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foliageMaskValues: patch.foliageMaskValues.map((entry) => ({ ...entry })),
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foliageBlockerMaskValues: patch.foliageBlockerMaskValues.map((entry) => ({
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...entry
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}))
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};
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}
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function setPathSelection(pathId: string): EditorSelection {
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return {
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kind: "paths",
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ids: [pathId]
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};
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}
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function applyPatches(
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context: CommandContext,
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patches: readonly TerrainBrushPatch[],
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direction: "forward" | "backward"
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) {
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let nextDocument = context.getDocument();
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for (const patch of patches) {
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nextDocument = applyTerrainBrushPatchToDocument(
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nextDocument,
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patch,
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direction
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);
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}
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context.setDocument(nextDocument);
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}
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export function createApplySplineRoadToTerrainCommand(
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options: ApplySplineRoadToTerrainCommandOptions
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): EditorCommand {
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let patches: TerrainBrushPatch[] | null = null;
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let previousSelection: EditorSelection | null = null;
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let previousToolMode: ToolMode | null = null;
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return {
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id: createOpaqueId("command"),
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label: options.label ?? "Apply spline road to terrain",
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execute(context) {
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const currentDocument = context.getDocument();
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const path = currentDocument.paths[options.pathId];
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if (path === undefined) {
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throw new Error(`Path ${options.pathId} does not exist.`);
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}
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if (!path.road.enabled) {
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throw new Error("Enable road preview before applying it to terrain.");
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}
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if (previousSelection === null) {
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previousSelection = cloneEditorSelection(context.getSelection());
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}
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if (previousToolMode === null) {
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previousToolMode = context.getToolMode();
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}
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if (patches === null) {
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patches = createSplineRoadTerrainPatches({
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path,
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terrains: getTerrains(currentDocument.terrains)
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})
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.filter((patch) => !isTerrainBrushPatchEmpty(patch))
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.map(clonePatch);
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}
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if (patches.length === 0) {
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throw new Error("The spline road did not affect any enabled terrain.");
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}
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applyPatches(context, patches, "forward");
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context.setSelection(setPathSelection(options.pathId));
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context.setToolMode("select");
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},
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undo(context) {
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if (patches === null) {
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return;
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}
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applyPatches(context, [...patches].reverse(), "backward");
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if (previousSelection !== null) {
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context.setSelection(previousSelection);
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}
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if (previousToolMode !== null) {
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context.setToolMode(previousToolMode);
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}
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}
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};
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}
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