Remove spline road application command

This commit is contained in:
2026-05-13 00:53:22 +02:00
parent 27edce9551
commit e23c1a30a3

View File

@@ -1,119 +0,0 @@
import { createOpaqueId } from "../core/ids";
import { cloneEditorSelection, type EditorSelection } from "../core/selection";
import type { TerrainBrushPatch } from "../core/terrain-brush";
import type { ToolMode } from "../core/tool-mode";
import { getTerrains } from "../document/terrains";
import { createSplineRoadTerrainPatches } from "../geometry/spline-road-terrain";
import {
applyTerrainBrushPatchToDocument,
isTerrainBrushPatchEmpty
} from "./apply-terrain-brush-patch-command";
import type { CommandContext, EditorCommand } from "./command";
interface ApplySplineRoadToTerrainCommandOptions {
pathId: string;
label?: string;
}
function clonePatch(patch: TerrainBrushPatch): TerrainBrushPatch {
return {
terrainId: patch.terrainId,
heightSamples: patch.heightSamples.map((entry) => ({ ...entry })),
paintWeights: patch.paintWeights.map((entry) => ({ ...entry })),
foliageMaskValues: patch.foliageMaskValues.map((entry) => ({ ...entry })),
foliageBlockerMaskValues: patch.foliageBlockerMaskValues.map((entry) => ({
...entry
}))
};
}
function setPathSelection(pathId: string): EditorSelection {
return {
kind: "paths",
ids: [pathId]
};
}
function applyPatches(
context: CommandContext,
patches: readonly TerrainBrushPatch[],
direction: "forward" | "backward"
) {
let nextDocument = context.getDocument();
for (const patch of patches) {
nextDocument = applyTerrainBrushPatchToDocument(
nextDocument,
patch,
direction
);
}
context.setDocument(nextDocument);
}
export function createApplySplineRoadToTerrainCommand(
options: ApplySplineRoadToTerrainCommandOptions
): EditorCommand {
let patches: TerrainBrushPatch[] | null = null;
let previousSelection: EditorSelection | null = null;
let previousToolMode: ToolMode | null = null;
return {
id: createOpaqueId("command"),
label: options.label ?? "Apply spline road to terrain",
execute(context) {
const currentDocument = context.getDocument();
const path = currentDocument.paths[options.pathId];
if (path === undefined) {
throw new Error(`Path ${options.pathId} does not exist.`);
}
if (!path.road.enabled) {
throw new Error("Enable road preview before applying it to terrain.");
}
if (previousSelection === null) {
previousSelection = cloneEditorSelection(context.getSelection());
}
if (previousToolMode === null) {
previousToolMode = context.getToolMode();
}
if (patches === null) {
patches = createSplineRoadTerrainPatches({
path,
terrains: getTerrains(currentDocument.terrains)
})
.filter((patch) => !isTerrainBrushPatchEmpty(patch))
.map(clonePatch);
}
if (patches.length === 0) {
throw new Error("The spline road did not affect any enabled terrain.");
}
applyPatches(context, patches, "forward");
context.setSelection(setPathSelection(options.pathId));
context.setToolMode("select");
},
undo(context) {
if (patches === null) {
return;
}
applyPatches(context, [...patches].reverse(), "backward");
if (previousSelection !== null) {
context.setSelection(previousSelection);
}
if (previousToolMode !== null) {
context.setToolMode(previousToolMode);
}
}
};
}