Update scene document to include dialogues
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@@ -23,8 +23,13 @@ import {
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createEmptyProjectScheduler,
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type ProjectScheduler
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} from "../scheduler/project-scheduler";
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import {
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createEmptyProjectDialogueLibrary,
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type ProjectDialogueLibrary
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} from "../dialogues/project-dialogues";
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export const SCENE_DOCUMENT_VERSION = 49 as const;
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export const SCENE_DOCUMENT_VERSION = 50 as const;
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export const PROJECT_DIALOGUE_LIBRARY_SCENE_DOCUMENT_VERSION = 50 as const;
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export const SCHEDULER_ACTOR_ROUTINE_EFFECTS_SCENE_DOCUMENT_VERSION = 49 as const;
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export const SCHEDULER_CONTROL_EFFECTS_SCENE_DOCUMENT_VERSION = 48 as const;
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export const EXPANDED_CONTROL_SURFACE_SCENE_DOCUMENT_VERSION = 47 as const;
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@@ -145,6 +150,7 @@ export interface ProjectDocument {
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name: string;
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time: ProjectTimeSettings;
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scheduler: ProjectScheduler;
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dialogues: ProjectDialogueLibrary;
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activeSceneId: string;
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scenes: Record<string, ProjectScene>;
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materials: Record<string, MaterialDef>;
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@@ -157,6 +163,7 @@ export interface SceneDocument {
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name: string;
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time: ProjectTimeSettings;
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scheduler: ProjectScheduler;
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dialogues: ProjectDialogueLibrary;
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world: WorldSettings;
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materials: Record<string, MaterialDef>;
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textures: Record<string, never>;
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@@ -178,6 +185,7 @@ export function createEmptySceneDocument(
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name: overrides.name ?? "Untitled Scene",
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time: overrides.time ?? createDefaultProjectTimeSettings(),
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scheduler: createEmptyProjectScheduler(),
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dialogues: createEmptyProjectDialogueLibrary(),
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world: overrides.world ?? createDefaultWorldSettings(),
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materials: cloneMaterialRegistry(
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overrides.materials ?? createStarterMaterialRegistry()
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@@ -225,6 +233,7 @@ export function createEmptyProjectDocument(
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| "name"
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| "time"
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| "scheduler"
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| "dialogues"
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| "activeSceneId"
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| "materials"
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| "textures"
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@@ -248,6 +257,7 @@ export function createEmptyProjectDocument(
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name: overrides.name ?? DEFAULT_PROJECT_NAME,
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time: overrides.time ?? createDefaultProjectTimeSettings(),
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scheduler: overrides.scheduler ?? createEmptyProjectScheduler(),
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dialogues: overrides.dialogues ?? createEmptyProjectDialogueLibrary(),
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activeSceneId: initialScene.id,
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scenes: {
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[initialScene.id]: initialScene
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@@ -284,6 +294,7 @@ export function createSceneDocumentFromProject(
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name: scene.name,
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time: projectDocument.time,
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scheduler: projectDocument.scheduler,
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dialogues: projectDocument.dialogues,
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world: scene.world,
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materials: projectDocument.materials,
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textures: projectDocument.textures,
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@@ -306,6 +317,7 @@ export function createProjectDocumentFromSceneDocument(
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name: projectName,
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time: sceneDocument.time,
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scheduler: sceneDocument.scheduler,
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dialogues: sceneDocument.dialogues,
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activeSceneId: sceneId,
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scenes: {
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[sceneId]: {
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@@ -339,6 +351,7 @@ export function applySceneDocumentToProject(
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version: SCENE_DOCUMENT_VERSION,
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time: sceneDocument.time,
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scheduler: sceneDocument.scheduler,
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dialogues: sceneDocument.dialogues,
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materials: sceneDocument.materials,
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textures: sceneDocument.textures,
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assets: sceneDocument.assets,
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