Add validation tests for interaction reach in scene documents
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@@ -574,6 +574,7 @@ describe("validateSceneDocument", () => {
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},
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},
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yawDegrees: Number.NaN,
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yawDegrees: Number.NaN,
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navigationMode: "invalidMode" as unknown as "firstPerson",
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navigationMode: "invalidMode" as unknown as "firstPerson",
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interactionReachMeters: Number.NaN,
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movementTemplate: {
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movementTemplate: {
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kind: "invalidTemplate",
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kind: "invalidTemplate",
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moveSpeed: 0,
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moveSpeed: 0,
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@@ -645,6 +646,9 @@ describe("validateSceneDocument", () => {
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expect.objectContaining({
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expect.objectContaining({
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code: "invalid-player-start-navigation-mode"
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code: "invalid-player-start-navigation-mode"
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}),
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}),
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expect.objectContaining({
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code: "invalid-player-start-interaction-reach"
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}),
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expect.objectContaining({
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expect.objectContaining({
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code: "invalid-player-start-movement-template-kind"
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code: "invalid-player-start-movement-template-kind"
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}),
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}),
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