Implement resource cleanup for road surfaces
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@@ -11458,6 +11458,16 @@ export class ViewportHost {
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this.terrainRenderRevisions.clear();
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}
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private clearRoadSurfaces() {
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for (const renderObjects of this.roadSurfaceRenderObjects.values()) {
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this.roadSurfaceGroup.remove(renderObjects.mesh);
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renderObjects.mesh.geometry.dispose();
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renderObjects.mesh.material.dispose();
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}
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this.roadSurfaceRenderObjects.clear();
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}
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private clearEntityMarkers() {
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for (const renderObjects of this.entityRenderObjects.values()) {
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this.entityGroup.remove(renderObjects.group);
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