Adjust terrain LOD calculation thresholds and initial LOD level

This commit is contained in:
2026-04-29 23:13:37 +02:00
parent eb29b71bbd
commit d5739e11a3

View File

@@ -667,7 +667,7 @@ export function resolveTerrainLodLevelIndex(options: {
}
if (!options.perspective) {
return Math.min(1, options.levelCount - 1);
return Math.min(2, options.levelCount - 1);
}
const distance = Math.hypot(
@@ -677,19 +677,19 @@ export function resolveTerrainLodLevelIndex(options: {
);
const baseDistance = Math.max(options.chunkDiagonal, 1);
if (distance < baseDistance * 2) {
if (distance < baseDistance * 0.75) {
return 0;
}
if (distance < baseDistance * 4) {
if (distance < baseDistance * 1.5) {
return Math.min(1, options.levelCount - 1);
}
if (distance < baseDistance * 8) {
if (distance < baseDistance * 3) {
return Math.min(2, options.levelCount - 1);
}
if (distance < baseDistance * 16) {
if (distance < baseDistance * 6) {
return Math.min(3, options.levelCount - 1);
}