Increment frame version when emitting frame without full scene data
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@@ -349,6 +349,9 @@ export class EditorSimulationController {
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private syncRuntimeSceneToCurrentClock() {
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if (this.runtimeScene === null || this.currentClock === null) {
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if (this.currentClock !== null) {
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this.frameVersion += 1;
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}
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this.emitFrame();
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return;
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}
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