Log type and constructor of scene bytes during serialization

This commit is contained in:
2026-04-10 12:31:22 +02:00
parent 7338e4a1eb
commit cf0c92585f

View File

@@ -230,7 +230,9 @@ export async function saveProjectPackage(
}
const packageEntries: ProjectPackageTree = {};
setPackagedFile(packageEntries, PROJECT_PACKAGE_SCENE_PATH, strToU8(sceneJson));
const sceneBytes = strToU8(sceneJson);
console.log("DEBUG sceneBytes", sceneBytes instanceof Uint8Array, sceneBytes.constructor.name, Object.prototype.toString.call(sceneBytes));
setPackagedFile(packageEntries, PROJECT_PACKAGE_SCENE_PATH, sceneBytes);
const missingAssetDiagnostics: string[] = [];
for (const asset of assets) {