Update migration logic for spline path version

This commit is contained in:
2026-05-12 23:34:11 +02:00
parent 2df0d435c4
commit cbe25147e5

View File

@@ -251,6 +251,7 @@ import {
NPC_TARGETING_DEFAULT_SCENE_DOCUMENT_VERSION,
NPC_PRESENCE_SCENE_DOCUMENT_VERSION,
NPC_TARGETING_SCENE_DOCUMENT_VERSION,
SPLINE_PATH_SCENE_DOCUMENT_VERSION,
WHITEBOX_BOX_LIGHT_VOLUME_SCENE_DOCUMENT_VERSION,
CELESTIAL_BODY_OVERLAY_SCENE_DOCUMENT_VERSION,
SCENE_DOCUMENT_VERSION,
@@ -6341,6 +6342,7 @@ export function migrateSceneDocument(source: unknown): SceneDocument {
source.version !== ENTITY_TRANSFORMS_SCENE_DOCUMENT_VERSION &&
source.version !== NPC_TARGETING_DEFAULT_SCENE_DOCUMENT_VERSION &&
source.version !== NPC_TARGET_ANCHOR_SCENE_DOCUMENT_VERSION &&
source.version !== SPLINE_PATH_SCENE_DOCUMENT_VERSION &&
source.version !== NPC_TARGETING_SCENE_DOCUMENT_VERSION
) {
throw new Error(