auto-git:

[change] src/geometry/spline-road-mesh.ts
This commit is contained in:
2026-05-13 13:19:08 +02:00
parent 5a0f9f1245
commit c774026e2c

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@@ -512,6 +512,7 @@ export function buildSplineRoadEdgeMeshData(options: {
path: SplineRoadPathLike;
side: ScenePathRoadEdgeSide;
terrains?: readonly Terrain[];
clipIntervals?: readonly SplineCorridorPathClipInterval[];
}): SplineRoadEdgeMeshData | null {
const { path, side } = options;
const edge = path.road.edges[side];
@@ -542,10 +543,18 @@ export function buildSplineRoadEdgeMeshData(options: {
const uvs: number[] = [];
const indices: number[] = [];
const profileLastIndex = Math.max(1, profile.length - 1);
const stationRuns = buildVisibleRoadStationRuns(
stations,
options.clipIntervals ?? []
);
let stationCount = 0;
for (let stationIndex = 0; stationIndex < stations.length; stationIndex += 1) {
const station = stations[stationIndex]!;
const tangent = resolveStationTangent(stations, stationIndex);
for (const run of stationRuns) {
const runVertexOffset = positions.length / 3;
for (let stationIndex = 0; stationIndex < run.length; stationIndex += 1) {
const station = run[stationIndex]!;
const tangent = resolveStationTangent(run, stationIndex);
if (tangent === null) {
return null;
@@ -580,8 +589,8 @@ export function buildSplineRoadEdgeMeshData(options: {
}
}
for (let stationIndex = 0; stationIndex < stations.length - 1; stationIndex += 1) {
const currentRow = stationIndex * profile.length;
for (let stationIndex = 0; stationIndex < run.length - 1; stationIndex += 1) {
const currentRow = runVertexOffset + stationIndex * profile.length;
const nextRow = currentRow + profile.length;
for (let profileIndex = 0; profileIndex < profile.length - 1; profileIndex += 1) {
@@ -598,17 +607,25 @@ export function buildSplineRoadEdgeMeshData(options: {
addEdgeProfileCaps({
indices,
profileVertexCount: profile.length,
stationCount: stations.length
vertexOffset: runVertexOffset,
stationCount: run.length
});
}
stationCount += run.length;
}
if (positions.length === 0) {
return null;
}
return {
pathId: path.id,
side,
positions: new Float32Array(positions),
uvs: new Float32Array(uvs),
indices: new Uint32Array(indices),
stationCount: stations.length,
stationCount,
totalLength: stations[stations.length - 1]?.distance ?? 0
};
}
@@ -617,6 +634,7 @@ export function buildSplineRoadEdgeMeshGeometry(options: {
path: SplineRoadPathLike;
side: ScenePathRoadEdgeSide;
terrains?: readonly Terrain[];
clipIntervals?: readonly SplineCorridorPathClipInterval[];
}): BufferGeometry | null {
const meshData = buildSplineRoadEdgeMeshData(options);