Add collision settings for spline paths and update document versions
This commit is contained in:
@@ -254,6 +254,7 @@ import {
|
||||
NPC_PRESENCE_SCENE_DOCUMENT_VERSION,
|
||||
NPC_TARGETING_SCENE_DOCUMENT_VERSION,
|
||||
PATH_TERRAIN_GLUE_SCENE_DOCUMENT_VERSION,
|
||||
SPLINE_CORRIDOR_COLLISION_SCENE_DOCUMENT_VERSION,
|
||||
SPLINE_ROAD_EDGES_SCENE_DOCUMENT_VERSION,
|
||||
SPLINE_REPEATERS_SCENE_DOCUMENT_VERSION,
|
||||
SPLINE_PATH_SCENE_DOCUMENT_VERSION,
|
||||
@@ -5712,6 +5713,11 @@ function readScenePathRoadEdgeSettingsValue(
|
||||
|
||||
return createScenePathRoadEdgeSettings({
|
||||
enabled: readOptionalBoolean(value.enabled, `${label}.enabled`, false),
|
||||
collisionEnabled: readOptionalBoolean(
|
||||
value.collisionEnabled,
|
||||
`${label}.collisionEnabled`,
|
||||
false
|
||||
),
|
||||
kind:
|
||||
value.kind === undefined
|
||||
? undefined
|
||||
@@ -5802,6 +5808,11 @@ function readScenePathRepeaterValue(
|
||||
? undefined
|
||||
: expectString(value.name, `${label}.name`),
|
||||
enabled: readOptionalBoolean(value.enabled, `${label}.enabled`, true),
|
||||
collisionEnabled: readOptionalBoolean(
|
||||
value.collisionEnabled,
|
||||
`${label}.collisionEnabled`,
|
||||
false
|
||||
),
|
||||
assetId:
|
||||
value.assetId === undefined
|
||||
? undefined
|
||||
|
||||
Reference in New Issue
Block a user