Add jump, sprint, and crouch bindings to scene document JSON tests
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@@ -441,13 +441,19 @@ describe("scene document JSON", () => {
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moveForward: "KeyQ",
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moveForward: "KeyQ",
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moveBackward: "BracketLeft",
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moveBackward: "BracketLeft",
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moveLeft: "Comma",
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moveLeft: "Comma",
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moveRight: "Period"
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moveRight: "Period",
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jump: "Space",
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sprint: "ShiftRight",
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crouch: "KeyC"
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},
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},
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gamepad: {
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gamepad: {
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moveForward: "dpadUp",
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moveForward: "dpadUp",
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moveBackward: "dpadDown",
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moveBackward: "dpadDown",
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moveLeft: "dpadLeft",
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moveLeft: "dpadLeft",
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moveRight: "dpadRight",
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moveRight: "dpadRight",
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jump: "buttonNorth",
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sprint: "rightShoulder",
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crouch: "buttonEast",
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cameraLook: "rightStick"
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cameraLook: "rightStick"
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}
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}
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}
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}
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