Initialize foliage blocker mask in RuntimeHost

This commit is contained in:
2026-05-02 11:30:27 +02:00
parent 13c02ec944
commit be865957f7

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@@ -4109,7 +4109,8 @@ export class RuntimeHost {
...terrain, ...terrain,
kind: "terrain" as const, kind: "terrain" as const,
enabled: true, enabled: true,
foliageMasks: {} foliageMasks: {},
foliageBlockerMask: createEmptyTerrainFoliageBlockerMask(terrain)
}; };
const lodMeshData = buildTerrainLodMeshData(terrainForLod); const lodMeshData = buildTerrainLodMeshData(terrainForLod);
const detailMaterial = this.createRuntimeTerrainMaterial(terrain); const detailMaterial = this.createRuntimeTerrainMaterial(terrain);
@@ -5104,7 +5105,8 @@ export class RuntimeHost {
...terrain, ...terrain,
kind: "terrain", kind: "terrain",
enabled: true, enabled: true,
foliageMasks: {} foliageMasks: {},
foliageBlockerMask: createEmptyTerrainFoliageBlockerMask(terrain)
}); });
contactBounds.push({ contactBounds.push({