Add test for toggling axis keys from world to local while translating a selected edge

This commit is contained in:
2026-04-12 00:42:48 +02:00
parent 00ce57dc15
commit bc1a959e90

View File

@@ -785,6 +785,69 @@ describe("transform foundation integration", () => {
).toBeInTheDocument();
});
it("toggles repeated axis keys from world to local while translating a selected edge", async () => {
const { store, brush } = await renderTransformFixtureApp();
await act(async () => {
fireEvent.click(
screen.getByRole("button", { name: /^Brush Transform Fixture$/ })
);
});
await act(async () => {
fireEvent.keyDown(window, {
key: "2",
code: "Digit2"
});
});
act(() => {
store.setSelection({
kind: "brushEdge",
brushId: brush.id,
edgeId: "edgeX_posY_negZ"
});
});
fireEvent.keyDown(window, {
key: "g",
code: "KeyG"
});
fireEvent.keyDown(window, {
key: "z",
code: "KeyZ"
});
expect(
store.getState().viewportTransientState.transformSession
).toMatchObject({
kind: "active",
target: {
kind: "brushEdge",
brushId: brush.id,
edgeId: "edgeX_posY_negZ"
},
axisConstraint: "z",
axisConstraintSpace: "world"
});
fireEvent.keyDown(window, {
key: "z",
code: "KeyZ"
});
expect(
store.getState().viewportTransientState.transformSession
).toMatchObject({
kind: "active",
axisConstraint: "z",
axisConstraintSpace: "local"
});
expect(
screen.getByText(/constrained move to local z\./i)
).toBeInTheDocument();
});
it("does not reapply the persisted viewport camera state across transform commit, cancel, and delete", async () => {
const { store, brush, viewportHost } = await renderTransformFixtureApp();
const persistedCameraState: ViewportPanelCameraState = {