Add test for toggling axis keys from world to local while translating a selected edge
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@@ -785,6 +785,69 @@ describe("transform foundation integration", () => {
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).toBeInTheDocument();
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});
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it("toggles repeated axis keys from world to local while translating a selected edge", async () => {
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const { store, brush } = await renderTransformFixtureApp();
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await act(async () => {
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fireEvent.click(
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screen.getByRole("button", { name: /^Brush Transform Fixture$/ })
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);
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});
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await act(async () => {
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fireEvent.keyDown(window, {
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key: "2",
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code: "Digit2"
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});
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});
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act(() => {
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store.setSelection({
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kind: "brushEdge",
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brushId: brush.id,
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edgeId: "edgeX_posY_negZ"
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});
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});
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fireEvent.keyDown(window, {
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key: "g",
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code: "KeyG"
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});
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fireEvent.keyDown(window, {
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key: "z",
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code: "KeyZ"
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});
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expect(
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store.getState().viewportTransientState.transformSession
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).toMatchObject({
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kind: "active",
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target: {
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kind: "brushEdge",
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brushId: brush.id,
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edgeId: "edgeX_posY_negZ"
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},
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axisConstraint: "z",
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axisConstraintSpace: "world"
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});
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fireEvent.keyDown(window, {
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key: "z",
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code: "KeyZ"
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});
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expect(
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store.getState().viewportTransientState.transformSession
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).toMatchObject({
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kind: "active",
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axisConstraint: "z",
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axisConstraintSpace: "local"
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});
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expect(
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screen.getByText(/constrained move to local z\./i)
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).toBeInTheDocument();
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});
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it("does not reapply the persisted viewport camera state across transform commit, cancel, and delete", async () => {
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const { store, brush, viewportHost } = await renderTransformFixtureApp();
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const persistedCameraState: ViewportPanelCameraState = {
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