Add tests for player start command and update set-player-start-command to restore tool mode

This commit is contained in:
2026-03-31 03:30:11 +02:00
parent 57ed426f09
commit ba0a6062b0
2 changed files with 100 additions and 0 deletions

View File

@@ -1,4 +1,5 @@
import { cloneEditorSelection, type EditorSelection } from "../core/selection";
import type { ToolMode } from "../core/tool-mode";
import type { Vec3 } from "../core/vector";
import { createOpaqueId } from "../core/ids";
import { cloneEntityInstance, createPlayerStartEntity } from "../entities/entity-instances";
@@ -27,6 +28,7 @@ export function createSetPlayerStartCommand(options: SetPlayerStartCommandOption
let previousEntity = null as typeof nextEntity | null;
let previousSelection: EditorSelection | null = null;
let previousToolMode: ToolMode | null = null;
return {
id: createOpaqueId("command"),
@@ -43,6 +45,10 @@ export function createSetPlayerStartCommand(options: SetPlayerStartCommandOption
previousSelection = cloneEditorSelection(context.getSelection());
}
if (previousToolMode === null) {
previousToolMode = context.getToolMode();
}
if (previousEntity === null && currentEntity !== undefined) {
previousEntity = cloneEntityInstance(currentEntity);
}
@@ -77,6 +83,10 @@ export function createSetPlayerStartCommand(options: SetPlayerStartCommandOption
if (previousSelection !== null) {
context.setSelection(previousSelection);
}
if (previousToolMode !== null) {
context.setToolMode(previousToolMode);
}
}
};
}