Update group position using set method instead of copy

This commit is contained in:
2026-03-31 17:40:40 +02:00
parent 5ef09a1bd1
commit b78d426e5f

View File

@@ -76,7 +76,7 @@ export function createModelInstanceRenderGroup(
const bounds = getLocalModelBounds(asset);
const group = new Group();
group.position.copy(cloneVec3(modelInstance.position));
group.position.set(modelInstance.position.x, modelInstance.position.y, modelInstance.position.z);
group.rotation.set(
(modelInstance.rotationDegrees.x * Math.PI) / 180,
(modelInstance.rotationDegrees.y * Math.PI) / 180,