Add various runtime-three components
This commit is contained in:
79
src/runner-web/RunnerCanvas.tsx
Normal file
79
src/runner-web/RunnerCanvas.tsx
Normal file
@@ -0,0 +1,79 @@
|
||||
import { useEffect, useRef, useState } from "react";
|
||||
|
||||
import type { FirstPersonTelemetry } from "../runtime-three/navigation-controller";
|
||||
import { RuntimeHost } from "../runtime-three/runtime-host";
|
||||
import type { RuntimeNavigationMode, RuntimeSceneDefinition } from "../runtime-three/runtime-scene-build";
|
||||
|
||||
interface RunnerCanvasProps {
|
||||
runtimeScene: RuntimeSceneDefinition;
|
||||
navigationMode: RuntimeNavigationMode;
|
||||
onRuntimeMessageChange(message: string | null): void;
|
||||
onFirstPersonTelemetryChange(telemetry: FirstPersonTelemetry | null): void;
|
||||
}
|
||||
|
||||
export function RunnerCanvas({
|
||||
runtimeScene,
|
||||
navigationMode,
|
||||
onRuntimeMessageChange,
|
||||
onFirstPersonTelemetryChange
|
||||
}: RunnerCanvasProps) {
|
||||
const containerRef = useRef<HTMLDivElement | null>(null);
|
||||
const hostRef = useRef<RuntimeHost | null>(null);
|
||||
const [runnerMessage, setRunnerMessage] = useState<string | null>(null);
|
||||
|
||||
useEffect(() => {
|
||||
const container = containerRef.current;
|
||||
|
||||
if (container === null) {
|
||||
return;
|
||||
}
|
||||
|
||||
const testCanvas = document.createElement("canvas");
|
||||
const hasWebGl =
|
||||
testCanvas.getContext("webgl2") !== null ||
|
||||
testCanvas.getContext("webgl") !== null ||
|
||||
testCanvas.getContext("experimental-webgl") !== null;
|
||||
|
||||
if (!hasWebGl) {
|
||||
setRunnerMessage("WebGL is unavailable in this browser environment. The runner shell is visible, but runtime rendering is disabled.");
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
const runtimeHost = new RuntimeHost();
|
||||
hostRef.current = runtimeHost;
|
||||
runtimeHost.mount(container);
|
||||
runtimeHost.setRuntimeMessageHandler(onRuntimeMessageChange);
|
||||
runtimeHost.setFirstPersonTelemetryHandler(onFirstPersonTelemetryChange);
|
||||
setRunnerMessage(null);
|
||||
|
||||
return () => {
|
||||
runtimeHost.dispose();
|
||||
hostRef.current = null;
|
||||
};
|
||||
} catch (error) {
|
||||
const message = error instanceof Error ? error.message : "Runner initialization failed.";
|
||||
setRunnerMessage(`Runner initialization failed: ${message}`);
|
||||
return;
|
||||
}
|
||||
}, [onFirstPersonTelemetryChange, onRuntimeMessageChange]);
|
||||
|
||||
useEffect(() => {
|
||||
hostRef.current?.loadScene(runtimeScene);
|
||||
}, [runtimeScene]);
|
||||
|
||||
useEffect(() => {
|
||||
hostRef.current?.setNavigationMode(navigationMode);
|
||||
}, [navigationMode]);
|
||||
|
||||
return (
|
||||
<div ref={containerRef} className="runner-canvas" data-testid="runner-shell" aria-label="Built-in scene runner">
|
||||
{runnerMessage === null ? null : (
|
||||
<div className="runner-canvas__fallback" role="status">
|
||||
<div className="runner-canvas__fallback-title">Runner Unavailable</div>
|
||||
<div>{runnerMessage}</div>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
);
|
||||
}
|
||||
Reference in New Issue
Block a user