Dispose terrain grid resize components on cleanup
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@@ -2050,6 +2050,12 @@ export class ViewportHost {
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this.terrainBrushPreviewLine.material.dispose();
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this.terrainBrushPreviewCenter.geometry.dispose();
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this.terrainBrushPreviewCenter.material.dispose();
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this.terrainGridResizeEdgeLine.geometry.dispose();
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this.terrainGridResizeEdgeLine.material.dispose();
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this.terrainGridResizeArrowLine.geometry.dispose();
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this.terrainGridResizeArrowLine.material.dispose();
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this.terrainGridResizeArrowHead.geometry.dispose();
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this.terrainGridResizeArrowHead.material.dispose();
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this.environmentBlendCache.dispose();
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this.shaderSkyEnvironmentBlendCache.dispose();
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this.shaderSkyEnvironmentCache.dispose();
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