Add advanced rendering settings and composer initialization
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@@ -135,6 +135,8 @@ export class ViewportHost {
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private readonly materialTextureCache = new Map<string, CachedMaterialTexture>();
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private currentDocument: SceneDocument | null = null;
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private currentWorld: WorldSettings | null = null;
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private currentAdvancedRenderingSettings: AdvancedRenderingSettings | null = null;
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private advancedRenderingComposer: EffectComposer | null = null;
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private currentSelection: EditorSelection = {
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kind: "none"
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};
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