Update terminology from 'schedule' to 'sequencer' and add tests for project sequence steps
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@@ -10943,7 +10943,7 @@ export function App({ store, initialStatusMessage }: AppProps) {
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return;
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default:
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throw new Error(
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"The current schedule effect does not expose a numeric value."
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"The current sequencer effect does not expose a numeric value."
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);
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}
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}
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@@ -10971,7 +10971,7 @@ export function App({ store, initialStatusMessage }: AppProps) {
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return;
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default:
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throw new Error(
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"The current schedule effect does not expose a color value."
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"The current sequencer effect does not expose a color value."
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);
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}
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}
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@@ -11346,11 +11346,11 @@ export function App({ store, initialStatusMessage }: AppProps) {
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type="button"
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onClick={() => setSchedulePaneOpen(true)}
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>
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Open Schedule
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Open Sequencer
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</button>
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<div className="material-summary">
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Actor routines now own time-based presence orchestration and
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resolve through the shared control surface.
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resolve through the shared sequencer/control surface path.
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</div>
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</div>
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@@ -16123,10 +16123,10 @@ export function App({ store, initialStatusMessage }: AppProps) {
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</div>
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<div className="form-section">
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<div className="label">Schedule</div>
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<div className="label">Sequencer</div>
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<div className="material-summary">
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NPC presence is now orchestrated from the project
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scheduler instead of this inspector.
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sequencer instead of this inspector.
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</div>
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<button
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className="toolbar__button toolbar__button--compact"
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@@ -16146,7 +16146,7 @@ export function App({ store, initialStatusMessage }: AppProps) {
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);
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}}
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>
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Open Schedule
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Open Sequencer
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</button>
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</div>
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