Add maxStepHeight to RuntimePlayerMovement and related controllers
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@@ -51,6 +51,7 @@ function cloneRuntimePlayerMovement(
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templateKind: movement.templateKind,
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moveSpeed: movement.moveSpeed,
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maxSpeed: movement.maxSpeed,
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maxStepHeight: movement.maxStepHeight,
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capabilities: {
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jump: movement.capabilities.jump,
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sprint: movement.capabilities.sprint,
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