Add state comparison utilities and update loop tracing functions
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@@ -327,6 +327,7 @@ import {
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DEFAULT_SPOT_LIGHT_INTENSITY,
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DEFAULT_TRIGGER_VOLUME_SIZE,
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areEntityInstancesEqual,
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arePlayerStartMovementTemplatesEqual,
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createCameraRigActorTargetRef,
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createCameraRigEntity,
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createCameraRigEntityTargetRef,
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@@ -501,6 +502,7 @@ import {
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} from "../viewport-three/viewport-view-modes";
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import {
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VIEWPORT_PANEL_IDS,
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areViewportPanelCameraStatesEqual,
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getViewportDisplayModeLabel,
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getViewportLayoutModeLabel,
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getViewportPanelLabel,
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@@ -509,6 +511,11 @@ import {
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type ViewportPanelId,
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type ViewportQuadSplit
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} from "../viewport-three/viewport-layout";
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import {
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summarizeUpdateLoopCameraState,
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summarizeUpdateLoopCameraStateDeltas,
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traceUpdateLoopEvent
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} from "../debug/update-loop-trace";
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import type { EditorStore } from "./editor-store";
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import { useEditorStoreState } from "./use-editor-store";
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