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[change] src/runtime-three/runtime-host.ts
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@@ -631,7 +631,8 @@ export class RuntimeHost {
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radius
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) ?? { ...desiredCameraPosition },
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isCameraDrivenExternally: () =>
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this.resolveActiveRuntimeCameraRig() !== null,
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this.resolveActiveRuntimeCameraRig() !== null ||
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this.resolveDialogueAttentionNpc() !== null,
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getCameraYawRadians: () => {
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this.camera.getWorldDirection(this.cameraForward);
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return Math.atan2(this.cameraForward.x, this.cameraForward.z);
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