Add test for runtime control foundation
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247
tests/domain/runtime-control-foundation.test.ts
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247
tests/domain/runtime-control-foundation.test.ts
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import { describe, expect, it } from "vitest";
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import { createModelInstance } from "../../src/assets/model-instances";
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import {
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createProjectAssetStorageKey,
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type AudioAssetRecord,
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type ModelAssetRecord
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} from "../../src/assets/project-assets";
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import {
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createInteractableEntity,
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createPointLightEntity,
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createSoundEmitterEntity,
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createTriggerVolumeEntity
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} from "../../src/entities/entity-instances";
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import {
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createLightControlTargetRef,
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createSetLightEnabledControlEffect
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} from "../../src/controls/control-surface";
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import { createEmptySceneDocument } from "../../src/document/scene-document";
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import {
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createControlInteractionLink
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} from "../../src/interactions/interaction-links";
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import { RuntimeInteractionSystem } from "../../src/runtime-three/runtime-interaction-system";
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import { buildRuntimeSceneFromDocument } from "../../src/runtime-three/runtime-scene-build";
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describe("runtime control foundation", () => {
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it("builds a typed control surface for light, interaction, sound, and model targets", () => {
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const pointLight = createPointLightEntity({
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id: "entity-point-light-main",
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visible: false,
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intensity: 2.5
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});
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const interactable = createInteractableEntity({
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id: "entity-interactable-console",
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interactionEnabled: false
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});
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const soundEmitter = createSoundEmitterEntity({
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id: "entity-sound-main",
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audioAssetId: "asset-audio-main"
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});
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const triggerVolume = createTriggerVolumeEntity({
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id: "entity-trigger-main"
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});
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const modelAsset = {
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id: "asset-model-animated",
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kind: "model" as const,
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sourceName: "animated.glb",
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mimeType: "model/gltf-binary",
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storageKey: createProjectAssetStorageKey("asset-model-animated"),
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byteLength: 1024,
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metadata: {
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kind: "model" as const,
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format: "glb" as const,
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sceneName: null,
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nodeCount: 1,
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meshCount: 1,
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materialNames: [],
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textureNames: [],
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animationNames: ["Idle"],
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boundingBox: null,
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warnings: []
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}
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} satisfies ModelAssetRecord;
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const audioAsset = {
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id: "asset-audio-main",
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kind: "audio" as const,
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sourceName: "loop.ogg",
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mimeType: "audio/ogg",
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storageKey: createProjectAssetStorageKey("asset-audio-main"),
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byteLength: 2048,
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metadata: {
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kind: "audio" as const,
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durationSeconds: 2,
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channelCount: 2,
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sampleRateHz: 48000,
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warnings: []
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}
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} satisfies AudioAssetRecord;
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const modelInstance = createModelInstance({
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id: "model-instance-animated",
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assetId: modelAsset.id
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});
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const runtimeScene = buildRuntimeSceneFromDocument({
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...createEmptySceneDocument(),
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assets: {
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[modelAsset.id]: modelAsset,
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[audioAsset.id]: audioAsset
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},
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modelInstances: {
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[modelInstance.id]: modelInstance
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},
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entities: {
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[pointLight.id]: pointLight,
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[interactable.id]: interactable,
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[soundEmitter.id]: soundEmitter,
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[triggerVolume.id]: triggerVolume
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}
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});
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expect(runtimeScene.control.targets).toEqual(
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expect.arrayContaining([
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expect.objectContaining({
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target: {
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kind: "entity",
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entityKind: "pointLight",
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entityId: pointLight.id
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},
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capabilities: ["lightEnabled", "lightIntensity"]
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}),
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expect.objectContaining({
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target: {
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kind: "interaction",
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interactionKind: "interactable",
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entityId: interactable.id
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},
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capabilities: ["interactionAvailability"]
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}),
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expect.objectContaining({
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target: {
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kind: "entity",
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entityKind: "soundEmitter",
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entityId: soundEmitter.id
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},
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capabilities: ["soundPlayback"]
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}),
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expect.objectContaining({
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target: {
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kind: "modelInstance",
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modelInstanceId: modelInstance.id
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},
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capabilities: ["animationPlayback"]
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})
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])
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);
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expect(runtimeScene.control.channels).toEqual([
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{
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channel: "light.intensity",
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target: {
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kind: "entity",
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entityKind: "pointLight",
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entityId: pointLight.id
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},
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minValue: 0,
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defaultValue: 2.5
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}
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]);
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expect(runtimeScene.control.resolved.discrete).toEqual(
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expect.arrayContaining([
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expect.objectContaining({
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type: "lightEnabled",
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target: {
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kind: "entity",
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entityKind: "pointLight",
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entityId: pointLight.id
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},
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value: false
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}),
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expect.objectContaining({
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type: "interactionEnabled",
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target: {
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kind: "interaction",
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interactionKind: "interactable",
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entityId: interactable.id
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},
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value: false
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})
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])
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);
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expect(runtimeScene.control.resolved.channels).toEqual([
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expect.objectContaining({
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type: "lightIntensity",
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descriptor: expect.objectContaining({
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channel: "light.intensity",
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target: {
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kind: "entity",
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entityKind: "pointLight",
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entityId: pointLight.id
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}
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}),
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value: 2.5
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})
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]);
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});
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it("dispatches authored control effects through the interaction system", () => {
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const triggerVolume = createTriggerVolumeEntity({
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id: "entity-trigger-main"
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});
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const pointLight = createPointLightEntity({
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id: "entity-point-light-main"
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});
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const lightOffEffect = createSetLightEnabledControlEffect({
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target: createLightControlTargetRef("pointLight", pointLight.id),
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enabled: false
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});
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const runtimeScene = buildRuntimeSceneFromDocument({
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...createEmptySceneDocument(),
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entities: {
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[triggerVolume.id]: triggerVolume,
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[pointLight.id]: pointLight
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},
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interactionLinks: {
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"link-light-off": createControlInteractionLink({
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id: "link-light-off",
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sourceEntityId: triggerVolume.id,
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trigger: "enter",
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effect: lightOffEffect
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})
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}
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});
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const interactionSystem = new RuntimeInteractionSystem();
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const dispatches: Array<{ type: string; enabled: boolean }> = [];
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interactionSystem.updatePlayerPosition(
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{
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x: 0,
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y: 0,
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z: 0
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},
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runtimeScene,
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{
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teleportPlayer: () => {},
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activateSceneExit: () => {},
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toggleBrushVisibility: () => {},
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playAnimation: () => {},
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stopAnimation: () => {},
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playSound: () => {},
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stopSound: () => {},
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dispatchControlEffect: (effect, link) => {
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dispatches.push({
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type: `${link.id}:${effect.type}`,
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enabled:
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effect.type === "setLightEnabled" ? effect.enabled : true
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});
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}
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}
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);
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expect(dispatches).toEqual([
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{
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type: "link-light-off:setLightEnabled",
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enabled: false
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}
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]);
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});
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});
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