Add external triangle scene GLTF and update file import handling
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@@ -45,6 +45,7 @@ import {
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} from "../assets/model-instance-labels";
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import {
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importModelAssetFromFile,
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importModelAssetFromFiles,
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loadModelAssetFromStorage,
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disposeModelTemplate,
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type ImportedModelAssetResult,
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@@ -1938,9 +1939,9 @@ export function App({ store, initialStatusMessage }: AppProps) {
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const handleImportModelChange = async (event: ChangeEvent<HTMLInputElement>) => {
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const input = event.currentTarget;
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const file = input.files?.[0];
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const files = Array.from(input.files ?? []);
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if (file === undefined) {
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if (files.length === 0) {
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return;
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}
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@@ -1953,7 +1954,9 @@ export function App({ store, initialStatusMessage }: AppProps) {
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let importedModelForCleanup: ImportedModelAssetResult | null = null;
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try {
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const importedModel = await importModelAssetFromFile(file, projectAssetStorage);
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const importedModel = files.length === 1
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? await importModelAssetFromFile(files[0], projectAssetStorage)
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: await importModelAssetFromFiles(files, projectAssetStorage);
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importedModelForCleanup = importedModel;
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store.executeCommand(
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@@ -4014,6 +4017,7 @@ export function App({ store, initialStatusMessage }: AppProps) {
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ref={importModelInputRef}
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className="visually-hidden"
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type="file"
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multiple
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accept=".glb,.gltf,model/gltf-binary,model/gltf+json,application/octet-stream"
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onChange={handleImportModelChange}
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/>
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