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This commit is contained in:
2026-04-11 15:48:39 +02:00
parent 277706e950
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import { createOpaqueId } from "../core/ids";
import { isHexColorString } from "../document/world-settings";
export const PLAYER_START_COLLIDER_MODES = ["capsule", "box", "none"];
export const ENTITY_KIND_ORDER = [
"pointLight",
"spotLight",
"playerStart",
"soundEmitter",
"triggerVolume",
"teleportTarget",
"interactable"
];
export const DEFAULT_POINT_LIGHT_POSITION = {
x: 0,
y: 0,
z: 0
};
export const DEFAULT_POINT_LIGHT_COLOR_HEX = "#ffffff";
export const DEFAULT_POINT_LIGHT_INTENSITY = 1.25;
export const DEFAULT_POINT_LIGHT_DISTANCE = 8;
export const DEFAULT_SPOT_LIGHT_POSITION = {
x: 0,
y: 0,
z: 0
};
export const DEFAULT_SPOT_LIGHT_DIRECTION = {
x: 0,
y: -1,
z: 0
};
export const DEFAULT_SPOT_LIGHT_COLOR_HEX = "#ffffff";
export const DEFAULT_SPOT_LIGHT_INTENSITY = 1.5;
export const DEFAULT_SPOT_LIGHT_DISTANCE = 12;
export const DEFAULT_SPOT_LIGHT_ANGLE_DEGREES = 35;
export const DEFAULT_ENTITY_POSITION = {
x: 0,
y: 0,
z: 0
};
export const DEFAULT_PLAYER_START_POSITION = DEFAULT_ENTITY_POSITION;
export const DEFAULT_PLAYER_START_YAW_DEGREES = 0;
export const DEFAULT_PLAYER_START_COLLIDER_MODE = "capsule";
export const DEFAULT_PLAYER_START_EYE_HEIGHT = 1.6;
export const DEFAULT_PLAYER_START_CAPSULE_RADIUS = 0.3;
export const DEFAULT_PLAYER_START_CAPSULE_HEIGHT = 1.8;
export const DEFAULT_PLAYER_START_BOX_SIZE = {
x: 0.6,
y: 1.8,
z: 0.6
};
export const DEFAULT_SOUND_EMITTER_AUDIO_ASSET_ID = null;
export const DEFAULT_SOUND_EMITTER_VOLUME = 1;
export const DEFAULT_SOUND_EMITTER_GAIN = DEFAULT_SOUND_EMITTER_VOLUME;
export const DEFAULT_SOUND_EMITTER_REF_DISTANCE = 6;
export const DEFAULT_SOUND_EMITTER_RADIUS = DEFAULT_SOUND_EMITTER_REF_DISTANCE;
export const DEFAULT_SOUND_EMITTER_MAX_DISTANCE = 24;
export const DEFAULT_TRIGGER_VOLUME_SIZE = {
x: 2,
y: 2,
z: 2
};
export const DEFAULT_TELEPORT_TARGET_YAW_DEGREES = 0;
export const DEFAULT_INTERACTABLE_RADIUS = 1.5;
export const DEFAULT_INTERACTABLE_PROMPT = "Use";
function cloneVec3(vector) {
return {
x: vector.x,
y: vector.y,
z: vector.z
};
}
function areVec3Equal(left, right) {
return left.x === right.x && left.y === right.y && left.z === right.z;
}
function assertFiniteVec3(vector, label) {
if (!Number.isFinite(vector.x) || !Number.isFinite(vector.y) || !Number.isFinite(vector.z)) {
throw new Error(`${label} must be finite on every axis.`);
}
}
function assertPositiveFiniteNumber(value, label) {
if (!Number.isFinite(value) || value <= 0) {
throw new Error(`${label} must be a finite number greater than zero.`);
}
}
function assertPositiveFiniteVec3(vector, label) {
assertFiniteVec3(vector, label);
if (vector.x <= 0 || vector.y <= 0 || vector.z <= 0) {
throw new Error(`${label} must remain positive on every axis.`);
}
}
function assertNonNegativeFiniteNumber(value, label) {
if (!Number.isFinite(value) || value < 0) {
throw new Error(`${label} must be a finite number greater than or equal to zero.`);
}
}
function assertHexColorString(value, label) {
if (!isHexColorString(value)) {
throw new Error(`${label} must use #RRGGBB format.`);
}
}
function assertNonZeroVec3(vector, label) {
if (vector.x === 0 && vector.y === 0 && vector.z === 0) {
throw new Error(`${label} must not be the zero vector.`);
}
}
function assertBoolean(value, label) {
if (typeof value !== "boolean") {
throw new Error(`${label} must be a boolean.`);
}
}
export function isPlayerStartColliderMode(value) {
return PLAYER_START_COLLIDER_MODES.includes(value);
}
export function clonePlayerStartColliderSettings(settings) {
return {
mode: settings.mode,
eyeHeight: settings.eyeHeight,
capsuleRadius: settings.capsuleRadius,
capsuleHeight: settings.capsuleHeight,
boxSize: cloneVec3(settings.boxSize)
};
}
export function getPlayerStartColliderHeight(settings) {
switch (settings.mode) {
case "capsule":
return settings.capsuleHeight;
case "box":
return settings.boxSize.y;
case "none":
return null;
}
}
export function createPlayerStartColliderSettings(overrides = {}) {
const mode = overrides.mode ?? DEFAULT_PLAYER_START_COLLIDER_MODE;
const eyeHeight = overrides.eyeHeight ?? DEFAULT_PLAYER_START_EYE_HEIGHT;
const capsuleRadius = overrides.capsuleRadius ?? DEFAULT_PLAYER_START_CAPSULE_RADIUS;
const capsuleHeight = overrides.capsuleHeight ?? DEFAULT_PLAYER_START_CAPSULE_HEIGHT;
const boxSize = cloneVec3(overrides.boxSize ?? DEFAULT_PLAYER_START_BOX_SIZE);
if (!isPlayerStartColliderMode(mode)) {
throw new Error("Player Start collider mode must be capsule, box, or none.");
}
assertPositiveFiniteNumber(eyeHeight, "Player Start eye height");
assertPositiveFiniteNumber(capsuleRadius, "Player Start capsule radius");
assertPositiveFiniteNumber(capsuleHeight, "Player Start capsule height");
assertPositiveFiniteVec3(boxSize, "Player Start box size");
if (capsuleHeight < capsuleRadius * 2) {
throw new Error("Player Start capsule height must be at least twice the capsule radius.");
}
if (mode === "capsule" && eyeHeight > capsuleHeight) {
throw new Error("Player Start eye height must be less than or equal to the capsule height.");
}
if (mode === "box" && eyeHeight > boxSize.y) {
throw new Error("Player Start eye height must be less than or equal to the box height.");
}
return {
mode,
eyeHeight,
capsuleRadius,
capsuleHeight,
boxSize
};
}
function normalizeSoundEmitterAudioAssetId(audioAssetId) {
if (audioAssetId === undefined || audioAssetId === null) {
return null;
}
const trimmedAudioAssetId = audioAssetId.trim();
if (trimmedAudioAssetId.length === 0) {
throw new Error("Sound Emitter audio asset id must be non-empty when authored.");
}
return trimmedAudioAssetId;
}
export function normalizeEntityName(name) {
if (name === undefined || name === null) {
return undefined;
}
const trimmedName = name.trim();
return trimmedName.length === 0 ? undefined : trimmedName;
}
export function normalizeYawDegrees(yawDegrees) {
const normalizedYaw = yawDegrees % 360;
return normalizedYaw < 0 ? normalizedYaw + 360 : normalizedYaw;
}
export function normalizeInteractablePrompt(prompt) {
const normalizedPrompt = prompt.trim();
if (normalizedPrompt.length === 0) {
throw new Error("Interactable prompt must be non-empty.");
}
return normalizedPrompt;
}
export function createPointLightEntity(overrides = {}) {
const position = cloneVec3(overrides.position ?? DEFAULT_POINT_LIGHT_POSITION);
const colorHex = overrides.colorHex ?? DEFAULT_POINT_LIGHT_COLOR_HEX;
const intensity = overrides.intensity ?? DEFAULT_POINT_LIGHT_INTENSITY;
const distance = overrides.distance ?? DEFAULT_POINT_LIGHT_DISTANCE;
assertFiniteVec3(position, "Point Light position");
assertHexColorString(colorHex, "Point Light color");
assertNonNegativeFiniteNumber(intensity, "Point Light intensity");
assertPositiveFiniteNumber(distance, "Point Light distance");
return {
id: overrides.id ?? createOpaqueId("entity-point-light"),
kind: "pointLight",
name: normalizeEntityName(overrides.name),
position,
colorHex,
intensity,
distance
};
}
export function createSpotLightEntity(overrides = {}) {
const position = cloneVec3(overrides.position ?? DEFAULT_SPOT_LIGHT_POSITION);
const direction = cloneVec3(overrides.direction ?? DEFAULT_SPOT_LIGHT_DIRECTION);
const colorHex = overrides.colorHex ?? DEFAULT_SPOT_LIGHT_COLOR_HEX;
const intensity = overrides.intensity ?? DEFAULT_SPOT_LIGHT_INTENSITY;
const distance = overrides.distance ?? DEFAULT_SPOT_LIGHT_DISTANCE;
const angleDegrees = overrides.angleDegrees ?? DEFAULT_SPOT_LIGHT_ANGLE_DEGREES;
assertFiniteVec3(position, "Spot Light position");
assertFiniteVec3(direction, "Spot Light direction");
assertNonZeroVec3(direction, "Spot Light direction");
assertHexColorString(colorHex, "Spot Light color");
assertNonNegativeFiniteNumber(intensity, "Spot Light intensity");
assertPositiveFiniteNumber(distance, "Spot Light distance");
if (!Number.isFinite(angleDegrees) || angleDegrees <= 0 || angleDegrees >= 180) {
throw new Error("Spot Light angle must be a finite degree value between 0 and 180.");
}
return {
id: overrides.id ?? createOpaqueId("entity-spot-light"),
kind: "spotLight",
name: normalizeEntityName(overrides.name),
position,
direction,
colorHex,
intensity,
distance,
angleDegrees
};
}
export function createPlayerStartEntity(overrides = {}) {
const position = cloneVec3(overrides.position ?? DEFAULT_PLAYER_START_POSITION);
const yawDegrees = overrides.yawDegrees ?? DEFAULT_PLAYER_START_YAW_DEGREES;
const collider = createPlayerStartColliderSettings(overrides.collider);
assertFiniteVec3(position, "Player Start position");
if (!Number.isFinite(yawDegrees)) {
throw new Error("Player Start yaw must be a finite number.");
}
return {
id: overrides.id ?? createOpaqueId("entity-player-start"),
kind: "playerStart",
name: normalizeEntityName(overrides.name),
position,
yawDegrees: normalizeYawDegrees(yawDegrees),
collider
};
}
export function createSoundEmitterEntity(overrides = {}) {
const position = cloneVec3(overrides.position ?? DEFAULT_ENTITY_POSITION);
const audioAssetId = normalizeSoundEmitterAudioAssetId(overrides.audioAssetId ?? DEFAULT_SOUND_EMITTER_AUDIO_ASSET_ID);
const volume = overrides.volume ?? DEFAULT_SOUND_EMITTER_VOLUME;
const refDistance = overrides.refDistance ?? DEFAULT_SOUND_EMITTER_REF_DISTANCE;
const maxDistance = overrides.maxDistance ?? DEFAULT_SOUND_EMITTER_MAX_DISTANCE;
const autoplay = overrides.autoplay ?? false;
const loop = overrides.loop ?? false;
assertFiniteVec3(position, "Sound Emitter position");
assertNonNegativeFiniteNumber(volume, "Sound Emitter volume");
assertPositiveFiniteNumber(refDistance, "Sound Emitter ref distance");
assertPositiveFiniteNumber(maxDistance, "Sound Emitter max distance");
if (maxDistance < refDistance) {
throw new Error("Sound Emitter max distance must be greater than or equal to ref distance.");
}
assertBoolean(autoplay, "Sound Emitter autoplay");
assertBoolean(loop, "Sound Emitter loop");
return {
id: overrides.id ?? createOpaqueId("entity-sound-emitter"),
kind: "soundEmitter",
name: normalizeEntityName(overrides.name),
position,
audioAssetId,
volume,
refDistance,
maxDistance,
autoplay,
loop
};
}
export function createTriggerVolumeEntity(overrides = {}) {
const position = cloneVec3(overrides.position ?? DEFAULT_ENTITY_POSITION);
const size = cloneVec3(overrides.size ?? DEFAULT_TRIGGER_VOLUME_SIZE);
const triggerOnEnter = overrides.triggerOnEnter ?? true;
const triggerOnExit = overrides.triggerOnExit ?? false;
assertFiniteVec3(position, "Trigger Volume position");
assertPositiveFiniteVec3(size, "Trigger Volume size");
assertBoolean(triggerOnEnter, "Trigger Volume triggerOnEnter");
assertBoolean(triggerOnExit, "Trigger Volume triggerOnExit");
return {
id: overrides.id ?? createOpaqueId("entity-trigger-volume"),
kind: "triggerVolume",
name: normalizeEntityName(overrides.name),
position,
size,
triggerOnEnter,
triggerOnExit
};
}
export function createTeleportTargetEntity(overrides = {}) {
const position = cloneVec3(overrides.position ?? DEFAULT_ENTITY_POSITION);
const yawDegrees = overrides.yawDegrees ?? DEFAULT_TELEPORT_TARGET_YAW_DEGREES;
assertFiniteVec3(position, "Teleport Target position");
if (!Number.isFinite(yawDegrees)) {
throw new Error("Teleport Target yaw must be a finite number.");
}
return {
id: overrides.id ?? createOpaqueId("entity-teleport-target"),
kind: "teleportTarget",
name: normalizeEntityName(overrides.name),
position,
yawDegrees: normalizeYawDegrees(yawDegrees)
};
}
export function createInteractableEntity(overrides = {}) {
const position = cloneVec3(overrides.position ?? DEFAULT_ENTITY_POSITION);
const radius = overrides.radius ?? DEFAULT_INTERACTABLE_RADIUS;
const prompt = normalizeInteractablePrompt(overrides.prompt ?? DEFAULT_INTERACTABLE_PROMPT);
const enabled = overrides.enabled ?? true;
assertFiniteVec3(position, "Interactable position");
assertPositiveFiniteNumber(radius, "Interactable radius");
assertBoolean(enabled, "Interactable enabled");
return {
id: overrides.id ?? createOpaqueId("entity-interactable"),
kind: "interactable",
name: normalizeEntityName(overrides.name),
position,
radius,
prompt,
enabled
};
}
export const ENTITY_REGISTRY = {
pointLight: {
kind: "pointLight",
label: "Point Light",
description: "Authored local point light that illuminates nearby geometry in a spherical radius.",
createDefaultEntity: createPointLightEntity
},
spotLight: {
kind: "spotLight",
label: "Spot Light",
description: "Authored local spotlight with an explicit direction and cone angle.",
createDefaultEntity: createSpotLightEntity
},
playerStart: {
kind: "playerStart",
label: "Player Start",
description: "Primary authored spawn point for first-person runtime navigation.",
createDefaultEntity: createPlayerStartEntity
},
soundEmitter: {
kind: "soundEmitter",
label: "Sound Emitter",
description: "Authored positional audio source wired to an audio asset and configurable for looping, volume, and distance falloff.",
createDefaultEntity: createSoundEmitterEntity
},
triggerVolume: {
kind: "triggerVolume",
label: "Trigger Volume",
description: "Axis-aligned authored trigger volume for enter and exit events.",
createDefaultEntity: createTriggerVolumeEntity
},
teleportTarget: {
kind: "teleportTarget",
label: "Teleport Target",
description: "Explicit authored teleport destination with a facing direction.",
createDefaultEntity: createTeleportTargetEntity
},
interactable: {
kind: "interactable",
label: "Interactable",
description: "Explicit authored interaction point for later click and use behavior.",
createDefaultEntity: createInteractableEntity
}
};
export function isEntityKind(value) {
return typeof value === "string" && Object.prototype.hasOwnProperty.call(ENTITY_REGISTRY, value);
}
export function getEntityRegistryEntry(kind) {
return ENTITY_REGISTRY[kind];
}
export function createDefaultEntityInstance(kind, overrides = {}) {
switch (kind) {
case "pointLight":
return createPointLightEntity(overrides);
case "spotLight":
return createSpotLightEntity(overrides);
case "playerStart":
return createPlayerStartEntity(overrides);
case "soundEmitter":
return createSoundEmitterEntity(overrides);
case "triggerVolume":
return createTriggerVolumeEntity(overrides);
case "teleportTarget":
return createTeleportTargetEntity(overrides);
case "interactable":
return createInteractableEntity(overrides);
}
}
export function cloneEntityInstance(entity) {
switch (entity.kind) {
case "pointLight":
return createPointLightEntity(entity);
case "spotLight":
return createSpotLightEntity(entity);
case "playerStart":
return createPlayerStartEntity(entity);
case "soundEmitter":
return createSoundEmitterEntity(entity);
case "triggerVolume":
return createTriggerVolumeEntity(entity);
case "teleportTarget":
return createTeleportTargetEntity(entity);
case "interactable":
return createInteractableEntity(entity);
}
}
export function cloneEntityRegistry(entities) {
return Object.fromEntries(Object.entries(entities).map(([entityId, entity]) => [entityId, cloneEntityInstance(entity)]));
}
export function areEntityInstancesEqual(left, right) {
if (left.kind !== right.kind || left.id !== right.id || left.name !== right.name || !areVec3Equal(left.position, right.position)) {
return false;
}
switch (left.kind) {
case "pointLight": {
const typedRight = right;
return (left.colorHex === typedRight.colorHex &&
left.intensity === typedRight.intensity &&
left.distance === typedRight.distance);
}
case "spotLight": {
const typedRight = right;
return (areVec3Equal(left.direction, typedRight.direction) &&
left.colorHex === typedRight.colorHex &&
left.intensity === typedRight.intensity &&
left.distance === typedRight.distance &&
left.angleDegrees === typedRight.angleDegrees);
}
case "playerStart": {
const typedRight = right;
return (left.yawDegrees === typedRight.yawDegrees &&
left.collider.mode === typedRight.collider.mode &&
left.collider.eyeHeight === typedRight.collider.eyeHeight &&
left.collider.capsuleRadius === typedRight.collider.capsuleRadius &&
left.collider.capsuleHeight === typedRight.collider.capsuleHeight &&
areVec3Equal(left.collider.boxSize, typedRight.collider.boxSize));
}
case "soundEmitter": {
const typedRight = right;
return (left.audioAssetId === typedRight.audioAssetId &&
left.volume === typedRight.volume &&
left.refDistance === typedRight.refDistance &&
left.maxDistance === typedRight.maxDistance &&
left.autoplay === typedRight.autoplay &&
left.loop === typedRight.loop);
}
case "triggerVolume": {
const typedRight = right;
return (areVec3Equal(left.size, typedRight.size) &&
left.triggerOnEnter === typedRight.triggerOnEnter &&
left.triggerOnExit === typedRight.triggerOnExit);
}
case "teleportTarget": {
const typedRight = right;
return left.yawDegrees === typedRight.yawDegrees;
}
case "interactable": {
const typedRight = right;
return left.radius === typedRight.radius && left.prompt === typedRight.prompt && left.enabled === typedRight.enabled;
}
}
}
export function compareEntityInstances(left, right) {
const leftOrder = ENTITY_KIND_ORDER.indexOf(left.kind);
const rightOrder = ENTITY_KIND_ORDER.indexOf(right.kind);
if (leftOrder !== rightOrder) {
return leftOrder - rightOrder;
}
return left.id.localeCompare(right.id);
}
export function getEntityInstances(entities) {
return Object.values(entities).sort(compareEntityInstances);
}
export function getEntitiesOfKind(entities, kind) {
return getEntityInstances(entities).filter((entity) => entity.kind === kind);
}
export function getPlayerStartEntities(entities) {
return getEntitiesOfKind(entities, "playerStart");
}
export function getPrimaryPlayerStartEntity(entities) {
return getPlayerStartEntities(entities)[0] ?? null;
}
export function getEntityKindLabel(kind) {
return getEntityRegistryEntry(kind).label;
}

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import { compareEntityInstances, getEntityKindLabel, getEntityInstances } from "./entity-instances";
function getSortedEntitiesByKind(entities, kind) {
return Object.values(entities)
.filter((entity) => entity.kind === kind)
.sort(compareEntityInstances);
}
function getSoundEmitterLabelSuffix(entity, assets) {
if (entity.audioAssetId === null) {
return "No Audio Asset";
}
const asset = assets?.[entity.audioAssetId];
if (asset === undefined) {
return `Missing Audio Asset (${entity.audioAssetId})`;
}
if (asset.kind !== "audio") {
return `Invalid Audio Asset (${asset.sourceName})`;
}
return asset.sourceName;
}
export function getEntityDisplayLabel(entity, entities, assets) {
if (entity.name !== undefined) {
return entity.name;
}
const typedEntities = getSortedEntitiesByKind(entities, entity.kind);
const entityIndex = typedEntities.findIndex((candidate) => candidate.id === entity.id);
const baseLabel = getEntityKindLabel(entity.kind);
const numberedLabel = entityIndex <= 0 ? baseLabel : `${baseLabel} ${entityIndex + 1}`;
if (entity.kind !== "soundEmitter" || assets === undefined) {
return numberedLabel;
}
return `${numberedLabel} · ${getSoundEmitterLabelSuffix(entity, assets)}`;
}
export function getEntityDisplayLabelById(entityId, entities, assets) {
const entity = entities[entityId];
if (entity === undefined) {
return "Entity";
}
return getEntityDisplayLabel(entity, entities, assets);
}
export function getSortedEntityDisplayLabels(entities, assets) {
return getEntityInstances(entities).map((entity) => ({
entity,
label: getEntityDisplayLabel(entity, entities, assets)
}));
}