Add spline road mesh geometry and path support to runtime host

This commit is contained in:
2026-05-13 01:11:51 +02:00
parent 824a641f80
commit 9a8987519c

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@@ -77,6 +77,7 @@ import {
buildTerrainLodMeshData, buildTerrainLodMeshData,
resolveTerrainLodLevelIndexWithHysteresis resolveTerrainLodLevelIndexWithHysteresis
} from "../geometry/terrain-mesh"; } from "../geometry/terrain-mesh";
import { buildSplineRoadMeshGeometry } from "../geometry/spline-road-mesh";
import { import {
createStarterMaterialSignature, createStarterMaterialSignature,
createStarterMaterialTextureSet, createStarterMaterialTextureSet,
@@ -232,6 +233,7 @@ import type {
RuntimeBoxBrushInstance, RuntimeBoxBrushInstance,
RuntimeLocalLightCollection, RuntimeLocalLightCollection,
RuntimeNavigationMode, RuntimeNavigationMode,
RuntimePath,
RuntimeSceneDefinition, RuntimeSceneDefinition,
RuntimeTerrain, RuntimeTerrain,
RuntimeTeleportTarget RuntimeTeleportTarget