Add spline road mesh geometry and path support to runtime host
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@@ -77,6 +77,7 @@ import {
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buildTerrainLodMeshData,
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resolveTerrainLodLevelIndexWithHysteresis
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} from "../geometry/terrain-mesh";
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import { buildSplineRoadMeshGeometry } from "../geometry/spline-road-mesh";
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import {
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createStarterMaterialSignature,
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createStarterMaterialTextureSet,
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@@ -232,6 +233,7 @@ import type {
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RuntimeBoxBrushInstance,
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RuntimeLocalLightCollection,
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RuntimeNavigationMode,
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RuntimePath,
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RuntimeSceneDefinition,
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RuntimeTerrain,
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RuntimeTeleportTarget
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