Add default interaction angle to player start entity tests
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@@ -18,6 +18,7 @@ import {
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DEFAULT_PLAYER_START_CAPSULE_RADIUS,
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DEFAULT_PLAYER_START_CROUCH_SETTINGS,
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DEFAULT_PLAYER_START_EYE_HEIGHT,
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DEFAULT_PLAYER_START_INTERACTION_ANGLE_DEGREES,
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DEFAULT_PLAYER_START_INTERACTION_REACH_METERS,
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DEFAULT_PLAYER_START_JUMP_SETTINGS,
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DEFAULT_PLAYER_START_MOVE_SPEED,
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@@ -51,6 +52,7 @@ describe("entity registry defaults", () => {
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yawDegrees: 0,
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navigationMode: "firstPerson",
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interactionReachMeters: DEFAULT_PLAYER_START_INTERACTION_REACH_METERS,
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interactionAngleDegrees: DEFAULT_PLAYER_START_INTERACTION_ANGLE_DEGREES,
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movementTemplate: {
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kind: "default",
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moveSpeed: DEFAULT_PLAYER_START_MOVE_SPEED,
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