Add default interaction angle to player start entity tests

This commit is contained in:
2026-04-27 15:17:31 +02:00
parent f02709b0cb
commit 9978885397

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@@ -18,6 +18,7 @@ import {
DEFAULT_PLAYER_START_CAPSULE_RADIUS,
DEFAULT_PLAYER_START_CROUCH_SETTINGS,
DEFAULT_PLAYER_START_EYE_HEIGHT,
DEFAULT_PLAYER_START_INTERACTION_ANGLE_DEGREES,
DEFAULT_PLAYER_START_INTERACTION_REACH_METERS,
DEFAULT_PLAYER_START_JUMP_SETTINGS,
DEFAULT_PLAYER_START_MOVE_SPEED,
@@ -51,6 +52,7 @@ describe("entity registry defaults", () => {
yawDegrees: 0,
navigationMode: "firstPerson",
interactionReachMeters: DEFAULT_PLAYER_START_INTERACTION_REACH_METERS,
interactionAngleDegrees: DEFAULT_PLAYER_START_INTERACTION_ANGLE_DEGREES,
movementTemplate: {
kind: "default",
moveSpeed: DEFAULT_PLAYER_START_MOVE_SPEED,