Add pauseTime input handling and context method for input suspension

This commit is contained in:
2026-04-14 22:38:12 +02:00
parent 1d840bae43
commit 9889ffbc70
4 changed files with 25 additions and 2 deletions

View File

@@ -144,6 +144,7 @@ export interface RuntimeControllerContext {
desiredCameraPosition: Vec3,
radius: number
): Vec3;
isInputSuspended(): boolean;
setRuntimeMessage(message: string | null): void;
setPlayerControllerTelemetry(
telemetry: PlayerControllerTelemetry | null