Update runtime scene build to include new control features
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@@ -3,6 +3,8 @@ import type { Vec3 } from "../core/vector";
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import { getModelInstances } from "../assets/model-instances";
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import {
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createActorControlTargetRef,
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createActiveSceneControlTargetRef,
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createAmbientLightIntensityControlChannelDescriptor,
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createControlTargetDescriptor,
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createDefaultResolvedControlSource,
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createEmptyRuntimeResolvedControlState,
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@@ -10,11 +12,22 @@ import {
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createLightControlTargetRef,
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createLightIntensityControlChannelDescriptor,
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createModelInstanceControlTargetRef,
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createResolvedAmbientLightColorState,
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createResolvedAmbientLightIntensityChannelValue,
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createResolvedInteractionEnabledState,
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createResolvedLightColorState,
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createResolvedLightEnabledState,
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createResolvedLightIntensityChannelValue,
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createResolvedModelAnimationPlaybackState,
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createResolvedModelInstanceVisibilityState,
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createResolvedSoundPlaybackState,
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createResolvedSoundVolumeChannelValue,
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createResolvedSunLightColorState,
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createResolvedSunLightIntensityChannelValue,
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createRuntimeControlSurfaceDefinition,
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createSoundEmitterControlTargetRef,
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createSoundVolumeControlChannelDescriptor,
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createSunLightIntensityControlChannelDescriptor,
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type RuntimeControlSurfaceDefinition
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} from "../controls/control-surface";
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import {
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