Update runtime scene build to include new control features

This commit is contained in:
2026-04-14 02:36:13 +02:00
parent e43bbc2664
commit 982409e83f

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@@ -3,6 +3,8 @@ import type { Vec3 } from "../core/vector";
import { getModelInstances } from "../assets/model-instances";
import {
createActorControlTargetRef,
createActiveSceneControlTargetRef,
createAmbientLightIntensityControlChannelDescriptor,
createControlTargetDescriptor,
createDefaultResolvedControlSource,
createEmptyRuntimeResolvedControlState,
@@ -10,11 +12,22 @@ import {
createLightControlTargetRef,
createLightIntensityControlChannelDescriptor,
createModelInstanceControlTargetRef,
createResolvedAmbientLightColorState,
createResolvedAmbientLightIntensityChannelValue,
createResolvedInteractionEnabledState,
createResolvedLightColorState,
createResolvedLightEnabledState,
createResolvedLightIntensityChannelValue,
createResolvedModelAnimationPlaybackState,
createResolvedModelInstanceVisibilityState,
createResolvedSoundPlaybackState,
createResolvedSoundVolumeChannelValue,
createResolvedSunLightColorState,
createResolvedSunLightIntensityChannelValue,
createRuntimeControlSurfaceDefinition,
createSoundEmitterControlTargetRef,
createSoundVolumeControlChannelDescriptor,
createSunLightIntensityControlChannelDescriptor,
type RuntimeControlSurfaceDefinition
} from "../controls/control-surface";
import {