Update version checks and id generation in migration and collider scripts
This commit is contained in:
@@ -77,7 +77,6 @@ import {
|
||||
DEFAULT_PROJECT_NAME,
|
||||
DEFAULT_PROJECT_SCENE_ID,
|
||||
SCENE_EDITOR_PREFERENCES_SCENE_DOCUMENT_VERSION,
|
||||
STATIC_SIMPLE_MODEL_COLLIDERS_SCENE_DOCUMENT_VERSION,
|
||||
ENTITY_NAMES_SCENE_DOCUMENT_VERSION,
|
||||
ENTITY_SYSTEM_FOUNDATION_SCENE_DOCUMENT_VERSION,
|
||||
FACE_MATERIALS_SCENE_DOCUMENT_VERSION,
|
||||
@@ -2749,7 +2748,7 @@ export function migrateProjectDocument(source: unknown): ProjectDocument {
|
||||
const allowMissingProjectName =
|
||||
source.version < PROJECT_NAME_SCENE_DOCUMENT_VERSION;
|
||||
const allowMissingEditorPreferences =
|
||||
source.version < STATIC_SIMPLE_MODEL_COLLIDERS_SCENE_DOCUMENT_VERSION;
|
||||
source.version < SCENE_EDITOR_PREFERENCES_SCENE_DOCUMENT_VERSION;
|
||||
|
||||
for (const [sceneKey, sceneValue] of Object.entries(source.scenes)) {
|
||||
scenes[sceneKey] = readProjectScene(
|
||||
|
||||
Reference in New Issue
Block a user