auto-git:

[add] src/rendering/terrain-layer-material.ts
 [add] tests/domain/terrains.test.ts
 [change] src/app/App.tsx
 [change] src/core/terrain-brush.ts
 [change] src/document/migrate-scene-document.ts
 [change] src/document/scene-document-validation.ts
 [change] src/document/scene-document.ts
 [change] src/document/terrains.ts
 [change] src/geometry/terrain-brush.ts
 [change] src/geometry/terrain-mesh.ts
 [change] src/runtime-three/rapier-collision-world.ts
 [change] src/runtime-three/runtime-host.ts
 [change] src/runtime-three/runtime-scene-build.ts
 [change] src/viewport-three/ViewportCanvas.tsx
 [change] src/viewport-three/ViewportPanel.tsx
 [change] src/viewport-three/viewport-host.ts
 [change] tests/domain/build-runtime-scene.test.ts
 [change] tests/domain/rapier-collision-world.test.ts
 [change] tests/domain/terrain.command.test.ts
 [change] tests/domain/water-material.test.ts
 [change] tests/geometry/terrain-brush.test.ts
 [change] tests/geometry/terrain-mesh.test.ts
 [change] tests/serialization/scene-document-json.test.ts
 [change] tests/unit/terrain-foundation.integration.test.tsx
 [change] tests/unit/viewport-canvas.test.tsx
This commit is contained in:
2026-04-20 02:36:38 +02:00
parent 02f6d058a0
commit 94dec56eb4
25 changed files with 2199 additions and 70 deletions

View File

@@ -1,7 +1,10 @@
import { describe, expect, it } from "vitest";
import { createDefaultTerrainBrushSettings } from "../../src/core/terrain-brush";
import { createTerrain } from "../../src/document/terrains";
import {
createTerrain,
getTerrainSampleLayerWeights
} from "../../src/document/terrains";
import {
applyTerrainBrushStamp,
getTerrainBrushWeight,
@@ -108,4 +111,52 @@ describe("terrain brush geometry", () => {
it("returns zero influence outside the brush radius", () => {
expect(getTerrainBrushWeight(2, 1, 0.5)).toBe(0);
});
it("paints terrain layer weights toward the active layer while preserving a normalized blend", () => {
const terrain = createTerrain({
id: "terrain-paint",
position: { x: 0, y: 0, z: 0 },
sampleCountX: 3,
sampleCountZ: 3,
cellSize: 1
});
const paintedTerrain = applyTerrainBrushStamp({
terrain,
center: { x: 1, z: 1 },
settings: {
radius: 1.2,
strength: 0.5,
falloff: 0
},
tool: "paint",
layerIndex: 2
});
const paintedWeights = getTerrainSampleLayerWeights(paintedTerrain, 1, 1);
expect(paintedWeights[2]).toBeCloseTo(0.5);
expect(
paintedWeights[0] +
paintedWeights[1] +
paintedWeights[2] +
paintedWeights[3]
).toBeCloseTo(1);
const repaintedBaseTerrain = applyTerrainBrushStamp({
terrain: paintedTerrain,
center: { x: 1, z: 1 },
settings: {
radius: 1.2,
strength: 0.5,
falloff: 0
},
tool: "paint",
layerIndex: 0
});
const baseWeights = getTerrainSampleLayerWeights(repaintedBaseTerrain, 1, 1);
expect(baseWeights[0]).toBeGreaterThan(paintedWeights[0]);
expect(baseWeights[2]).toBeLessThan(paintedWeights[2]);
});
});

View File

@@ -56,4 +56,46 @@ describe("terrain mesh generation", () => {
expect(Array.from(derivedMesh.uvs)).toEqual([10, -6, 12, -6, 10, -4, 12, -4]);
});
it("derives full per-vertex layer weights from the compact terrain paint data", () => {
const terrain = createTerrain({
sampleCountX: 2,
sampleCountZ: 2,
paintWeights: [
0.2,
0.3,
0.1,
0,
0.5,
0,
0.1,
0.1,
0.1,
0.25,
0.25,
0.25
]
});
const derivedMesh = buildTerrainDerivedMeshData(terrain);
expect(Array.from(derivedMesh.layerWeights)).toEqual([
expect.closeTo(0.4, 5),
expect.closeTo(0.2, 5),
expect.closeTo(0.3, 5),
expect.closeTo(0.1, 5),
expect.closeTo(0.5, 5),
expect.closeTo(0, 5),
expect.closeTo(0.5, 5),
expect.closeTo(0, 5),
expect.closeTo(0.7, 5),
expect.closeTo(0.1, 5),
expect.closeTo(0.1, 5),
expect.closeTo(0.1, 5),
expect.closeTo(0.25, 5),
expect.closeTo(0.25, 5),
expect.closeTo(0.25, 5),
expect.closeTo(0.25, 5)
]);
});
});