Add visibility and enabled properties to model instances, brushes, and entities
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@@ -16,6 +16,8 @@ export interface ModelInstance {
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kind: "modelInstance";
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assetId: string;
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name?: string;
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visible: boolean;
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enabled: boolean;
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position: Vec3;
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rotationDegrees: Vec3;
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scale: Vec3;
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@@ -42,6 +44,9 @@ export const DEFAULT_MODEL_INSTANCE_SCALE: Vec3 = {
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z: 1
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};
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export const DEFAULT_MODEL_INSTANCE_VISIBLE = true;
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export const DEFAULT_MODEL_INSTANCE_ENABLED = true;
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export const DEFAULT_MODEL_INSTANCE_COLLISION_SETTINGS: ModelInstanceCollisionSettings = {
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mode: "none",
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visible: false
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@@ -117,7 +122,7 @@ function assertPositiveFiniteVec3(vector: Vec3, label: string) {
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export function createModelInstance(
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overrides: Partial<
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Pick<ModelInstance, "id" | "name" | "position" | "rotationDegrees" | "scale" | "collision" | "animationClipName" | "animationAutoplay">
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Pick<ModelInstance, "id" | "name" | "visible" | "enabled" | "position" | "rotationDegrees" | "scale" | "collision" | "animationClipName" | "animationAutoplay">
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> &
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Pick<ModelInstance, "assetId">
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): ModelInstance {
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@@ -125,6 +130,8 @@ export function createModelInstance(
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const rotationDegrees = cloneVec3(overrides.rotationDegrees ?? DEFAULT_MODEL_INSTANCE_ROTATION_DEGREES);
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const scale = cloneVec3(overrides.scale ?? DEFAULT_MODEL_INSTANCE_SCALE);
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const collision = cloneModelInstanceCollisionSettings(overrides.collision ?? DEFAULT_MODEL_INSTANCE_COLLISION_SETTINGS);
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const visible = overrides.visible ?? DEFAULT_MODEL_INSTANCE_VISIBLE;
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const enabled = overrides.enabled ?? DEFAULT_MODEL_INSTANCE_ENABLED;
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if (overrides.assetId.trim().length === 0) {
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throw new Error("Model instance assetId must be a non-empty string.");
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@@ -134,11 +141,21 @@ export function createModelInstance(
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assertFiniteVec3(rotationDegrees, "Model instance rotation");
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assertPositiveFiniteVec3(scale, "Model instance scale");
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if (typeof visible !== "boolean") {
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throw new Error("Model instance visible must be a boolean.");
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}
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if (typeof enabled !== "boolean") {
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throw new Error("Model instance enabled must be a boolean.");
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}
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return {
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id: overrides.id ?? createOpaqueId("model-instance"),
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kind: "modelInstance",
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assetId: overrides.assetId,
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name: normalizeModelInstanceName(overrides.name),
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visible,
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enabled,
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position,
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rotationDegrees,
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scale,
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@@ -178,6 +195,8 @@ export function areModelInstancesEqual(left: ModelInstance, right: ModelInstance
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left.kind === right.kind &&
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left.assetId === right.assetId &&
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left.name === right.name &&
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left.visible === right.visible &&
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left.enabled === right.enabled &&
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areVec3Equal(left.position, right.position) &&
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areVec3Equal(left.rotationDegrees, right.rotationDegrees) &&
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areVec3Equal(left.scale, right.scale) &&
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