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[change] tests/unit/runtime-host.test.ts
This commit is contained in:
2026-04-25 04:22:17 +02:00
parent 352bfba286
commit 9261a18d94

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@@ -3041,4 +3041,215 @@ describe("RuntimeHost", () => {
host.dispose();
});
it("activates the proposed runtime target and cycles visible target candidates", () => {
const host = new RuntimeHost({
enableRendering: false
});
const hostInternals = host as unknown as {
runtimeScene: unknown;
sceneReady: boolean;
activeController: unknown;
thirdPersonController: unknown;
runtimeTargetCandidates: Array<{
kind: "npc" | "interactable";
entityId: string;
}>;
proposedRuntimeTarget: {
kind: "npc" | "interactable";
entityId: string;
} | null;
activeRuntimeTargetReference: {
kind: "npc" | "interactable";
entityId: string;
} | null;
activateOrCycleRuntimeTarget(): void;
clearActiveRuntimeTarget(): void;
};
const firstTarget = {
kind: "npc" as const,
entityId: "npc-one",
prompt: "Talk",
position: { x: 0, y: 0, z: 2 },
center: { x: 0, y: 1, z: 2 },
distance: 0,
range: 2,
viewDot: 1,
score: 3
};
const secondTarget = {
...firstTarget,
kind: "interactable" as const,
entityId: "switch-two",
prompt: "Use",
score: 2.5
};
hostInternals.runtimeScene = {} as never;
hostInternals.sceneReady = true;
hostInternals.activeController = hostInternals.thirdPersonController;
hostInternals.runtimeTargetCandidates = [firstTarget, secondTarget];
hostInternals.proposedRuntimeTarget = firstTarget;
hostInternals.activateOrCycleRuntimeTarget();
expect(hostInternals.activeRuntimeTargetReference).toEqual({
kind: "npc",
entityId: "npc-one"
});
hostInternals.activateOrCycleRuntimeTarget();
expect(hostInternals.activeRuntimeTargetReference).toEqual({
kind: "interactable",
entityId: "switch-two"
});
hostInternals.clearActiveRuntimeTarget();
expect(hostInternals.activeRuntimeTargetReference).toBeNull();
host.dispose();
});
it("clears runtime targeting when switching into first-person mode", () => {
const host = new RuntimeHost({
enableRendering: false
});
const hostInternals = host as unknown as {
activeRuntimeTargetReference: {
kind: "npc" | "interactable";
entityId: string;
} | null;
proposedRuntimeTarget: unknown;
runtimeTargetCandidates: unknown[];
};
hostInternals.activeRuntimeTargetReference = {
kind: "npc",
entityId: "npc-one"
};
hostInternals.proposedRuntimeTarget = {
kind: "npc",
entityId: "npc-one"
};
hostInternals.runtimeTargetCandidates = [{}];
host.setNavigationMode("firstPerson");
expect(hostInternals.activeRuntimeTargetReference).toBeNull();
expect(hostInternals.proposedRuntimeTarget).toBeNull();
expect(hostInternals.runtimeTargetCandidates).toEqual([]);
host.dispose();
});
it("invalidates an active runtime target when it is no longer targetable", () => {
const host = new RuntimeHost({
enableRendering: false
});
const hostInternals = host as unknown as {
runtimeScene: unknown;
sceneReady: boolean;
activeController: unknown;
thirdPersonController: unknown;
currentPlayerControllerTelemetry: unknown;
activeRuntimeTargetReference: {
kind: "npc" | "interactable";
entityId: string;
} | null;
camera: PerspectiveCamera;
refreshRuntimeTargetingState(): void;
};
hostInternals.runtimeScene = {
entities: {
interactables: [
{
entityId: "switch-one",
position: { x: 0, y: 1, z: 2 },
radius: 3,
prompt: "Use",
interactionEnabled: false
}
],
npcs: [],
playerStarts: [],
sceneEntries: [],
cameraRigs: [],
soundEmitters: [],
triggerVolumes: [],
teleportTargets: []
},
interactionLinks: [
{
id: "link-switch-one",
sourceEntityId: "switch-one",
trigger: "click",
action: {
type: "runSequence",
sequenceId: "noop"
}
}
]
} as never;
hostInternals.sceneReady = true;
hostInternals.activeController = hostInternals.thirdPersonController;
hostInternals.currentPlayerControllerTelemetry = {
eyePosition: { x: 0, y: 1.6, z: 0 }
};
hostInternals.activeRuntimeTargetReference = {
kind: "interactable",
entityId: "switch-one"
};
hostInternals.camera.position.set(0, 1.6, -2);
hostInternals.camera.lookAt(0, 1, 2);
hostInternals.refreshRuntimeTargetingState();
expect(hostInternals.activeRuntimeTargetReference).toBeNull();
host.dispose();
});
it("does not provide gameplay target camera assist while a camera rig is active", () => {
const host = new RuntimeHost({
enableRendering: false
});
const hostInternals = host as unknown as {
runtimeScene: unknown;
activeController: unknown;
thirdPersonController: unknown;
activeRuntimeTargetReference: {
kind: "npc" | "interactable";
entityId: string;
} | null;
resolveThirdPersonTargetAssist(): unknown;
};
hostInternals.runtimeScene = {
entities: {
cameraRigs: [
{
entityId: "camera-rig-default",
defaultActive: true,
priority: 1
}
],
interactables: [],
npcs: [],
playerStarts: [],
sceneEntries: [],
soundEmitters: [],
triggerVolumes: [],
teleportTargets: []
},
interactionLinks: []
} as never;
hostInternals.activeController = hostInternals.thirdPersonController;
hostInternals.activeRuntimeTargetReference = {
kind: "interactable",
entityId: "switch-one"
};
expect(hostInternals.resolveThirdPersonTargetAssist()).toBeNull();
host.dispose();
});
});