Add upsert terrain command

This commit is contained in:
2026-04-18 19:47:20 +02:00
parent c40ae78174
commit 8f5e33ef06

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@@ -0,0 +1,92 @@
import { createOpaqueId } from "../core/ids";
import { cloneEditorSelection, type EditorSelection } from "../core/selection";
import type { ToolMode } from "../core/tool-mode";
import {
cloneTerrain,
getTerrainKindLabel,
type Terrain
} from "../document/terrains";
import type { EditorCommand } from "./command";
interface UpsertTerrainCommandOptions {
terrain: Terrain;
label?: string;
}
function setSingleTerrainSelection(terrainId: string): EditorSelection {
return {
kind: "terrains",
ids: [terrainId]
};
}
function createDefaultTerrainCommandLabel(isNewTerrain: boolean): string {
const action = isNewTerrain ? "Create" : "Update";
return `${action} ${getTerrainKindLabel().toLowerCase()}`;
}
export function createUpsertTerrainCommand(
options: UpsertTerrainCommandOptions
): EditorCommand {
const nextTerrain = cloneTerrain(options.terrain);
let previousTerrain: Terrain | null = null;
let previousSelection: EditorSelection | null = null;
let previousToolMode: ToolMode | null = null;
return {
id: createOpaqueId("command"),
label: options.label ?? createDefaultTerrainCommandLabel(true),
execute(context) {
const currentDocument = context.getDocument();
const currentTerrain = currentDocument.terrains[nextTerrain.id];
if (previousSelection === null) {
previousSelection = cloneEditorSelection(context.getSelection());
}
if (previousToolMode === null) {
previousToolMode = context.getToolMode();
}
if (previousTerrain === null && currentTerrain !== undefined) {
previousTerrain = cloneTerrain(currentTerrain);
}
context.setDocument({
...currentDocument,
terrains: {
...currentDocument.terrains,
[nextTerrain.id]: cloneTerrain(nextTerrain)
}
});
context.setSelection(setSingleTerrainSelection(nextTerrain.id));
context.setToolMode("select");
},
undo(context) {
const currentDocument = context.getDocument();
const nextTerrains = {
...currentDocument.terrains
};
if (previousTerrain === null) {
delete nextTerrains[nextTerrain.id];
} else {
nextTerrains[nextTerrain.id] = cloneTerrain(previousTerrain);
}
context.setDocument({
...currentDocument,
terrains: nextTerrains
});
if (previousSelection !== null) {
context.setSelection(previousSelection);
}
if (previousToolMode !== null) {
context.setToolMode(previousToolMode);
}
}
};
}