Add upsert terrain command
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92
src/commands/upsert-terrain-command.ts
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92
src/commands/upsert-terrain-command.ts
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@@ -0,0 +1,92 @@
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import { createOpaqueId } from "../core/ids";
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import { cloneEditorSelection, type EditorSelection } from "../core/selection";
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import type { ToolMode } from "../core/tool-mode";
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import {
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cloneTerrain,
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getTerrainKindLabel,
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type Terrain
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} from "../document/terrains";
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import type { EditorCommand } from "./command";
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interface UpsertTerrainCommandOptions {
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terrain: Terrain;
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label?: string;
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}
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function setSingleTerrainSelection(terrainId: string): EditorSelection {
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return {
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kind: "terrains",
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ids: [terrainId]
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};
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}
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function createDefaultTerrainCommandLabel(isNewTerrain: boolean): string {
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const action = isNewTerrain ? "Create" : "Update";
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return `${action} ${getTerrainKindLabel().toLowerCase()}`;
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}
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export function createUpsertTerrainCommand(
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options: UpsertTerrainCommandOptions
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): EditorCommand {
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const nextTerrain = cloneTerrain(options.terrain);
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let previousTerrain: Terrain | null = null;
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let previousSelection: EditorSelection | null = null;
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let previousToolMode: ToolMode | null = null;
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return {
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id: createOpaqueId("command"),
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label: options.label ?? createDefaultTerrainCommandLabel(true),
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execute(context) {
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const currentDocument = context.getDocument();
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const currentTerrain = currentDocument.terrains[nextTerrain.id];
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if (previousSelection === null) {
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previousSelection = cloneEditorSelection(context.getSelection());
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}
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if (previousToolMode === null) {
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previousToolMode = context.getToolMode();
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}
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if (previousTerrain === null && currentTerrain !== undefined) {
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previousTerrain = cloneTerrain(currentTerrain);
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}
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context.setDocument({
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...currentDocument,
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terrains: {
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...currentDocument.terrains,
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[nextTerrain.id]: cloneTerrain(nextTerrain)
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}
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});
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context.setSelection(setSingleTerrainSelection(nextTerrain.id));
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context.setToolMode("select");
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},
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undo(context) {
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const currentDocument = context.getDocument();
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const nextTerrains = {
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...currentDocument.terrains
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};
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if (previousTerrain === null) {
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delete nextTerrains[nextTerrain.id];
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} else {
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nextTerrains[nextTerrain.id] = cloneTerrain(previousTerrain);
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}
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context.setDocument({
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...currentDocument,
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terrains: nextTerrains
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});
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if (previousSelection !== null) {
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context.setSelection(previousSelection);
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}
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if (previousToolMode !== null) {
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context.setToolMode(previousToolMode);
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}
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}
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};
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}
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