auto-git:
[add] src/commands/apply-terrain-brush-patch-command.ts
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120
src/commands/apply-terrain-brush-patch-command.ts
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120
src/commands/apply-terrain-brush-patch-command.ts
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import { createOpaqueId } from "../core/ids";
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import { cloneEditorSelection, type EditorSelection } from "../core/selection";
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import type {
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TerrainBrushPatch,
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TerrainSampleValuePatch
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} from "../core/terrain-brush";
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import type { ToolMode } from "../core/tool-mode";
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import type { EditorCommand } from "./command";
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interface ApplyTerrainBrushPatchCommandOptions {
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patch: TerrainBrushPatch;
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label?: string;
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}
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function setSingleTerrainSelection(terrainId: string): EditorSelection {
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return {
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kind: "terrains",
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ids: [terrainId]
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};
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}
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function assertValidPatchEntry(
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entry: TerrainSampleValuePatch,
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length: number,
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label: string
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) {
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if (
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!Number.isInteger(entry.index) ||
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entry.index < 0 ||
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entry.index >= length
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) {
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throw new Error(`${label} patch index ${entry.index} is out of range.`);
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}
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if (!Number.isFinite(entry.before) || !Number.isFinite(entry.after)) {
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throw new Error(`${label} patch values must remain finite.`);
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}
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}
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export function isTerrainBrushPatchEmpty(patch: TerrainBrushPatch): boolean {
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return patch.heightSamples.length === 0 && patch.paintWeights.length === 0;
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}
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export function createApplyTerrainBrushPatchCommand(
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options: ApplyTerrainBrushPatchCommandOptions
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): EditorCommand {
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const patch: TerrainBrushPatch = {
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terrainId: options.patch.terrainId,
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heightSamples: options.patch.heightSamples.map((entry) => ({ ...entry })),
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paintWeights: options.patch.paintWeights.map((entry) => ({ ...entry }))
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};
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let previousSelection: EditorSelection | null = null;
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let previousToolMode: ToolMode | null = null;
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const applyPatch = (
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context: Parameters<EditorCommand["execute"]>[0],
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direction: "forward" | "backward"
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) => {
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const currentDocument = context.getDocument();
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const terrain = currentDocument.terrains[patch.terrainId];
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if (terrain === undefined) {
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throw new Error(`Terrain ${patch.terrainId} does not exist.`);
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}
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for (const entry of patch.heightSamples) {
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assertValidPatchEntry(entry, terrain.heights.length, "Terrain height");
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terrain.heights[entry.index] =
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direction === "forward" ? entry.after : entry.before;
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}
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for (const entry of patch.paintWeights) {
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assertValidPatchEntry(
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entry,
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terrain.paintWeights.length,
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"Terrain paint weight"
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);
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terrain.paintWeights[entry.index] =
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direction === "forward" ? entry.after : entry.before;
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}
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context.setDocument({
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...currentDocument,
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terrains: {
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...currentDocument.terrains,
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[patch.terrainId]: terrain
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}
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});
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};
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return {
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id: createOpaqueId("command"),
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label: options.label ?? "Apply terrain brush patch",
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execute(context) {
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if (previousSelection === null) {
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previousSelection = cloneEditorSelection(context.getSelection());
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}
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if (previousToolMode === null) {
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previousToolMode = context.getToolMode();
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}
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applyPatch(context, "forward");
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context.setSelection(setSingleTerrainSelection(patch.terrainId));
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context.setToolMode("select");
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},
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undo(context) {
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applyPatch(context, "backward");
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if (previousSelection !== null) {
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context.setSelection(previousSelection);
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}
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if (previousToolMode !== null) {
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context.setToolMode(previousToolMode);
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}
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}
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};
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}
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