Calculate and store selectedTerrainBounds and selectedTerrainHeightRange in App.tsx
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@@ -2150,6 +2150,15 @@ export function App({ store, initialStatusMessage }: AppProps) {
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selectedModelAsset !== null && selectedModelAsset.kind === "model"
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? selectedModelAsset
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: null;
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const selectedTerrainBounds =
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selectedTerrain === null ? null : getTerrainBounds(selectedTerrain);
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const selectedTerrainHeightRange =
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selectedTerrainBounds === null
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? null
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: {
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min: selectedTerrainBounds.min.y,
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max: selectedTerrainBounds.max.y
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};
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const selectedPlayerStart =
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selectedEntity?.kind === "playerStart" ? selectedEntity : null;
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const selectedSoundEmitter = isSoundEmitterEntity(selectedEntity)
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