Implement state and logic for managing foliage layers
This commit is contained in:
@@ -2536,6 +2536,10 @@ export function App({ store, draftStorage = null, initialStatusMessage }: AppPro
|
|||||||
|
|
||||||
const brushList = Object.values(editorState.document.brushes);
|
const brushList = Object.values(editorState.document.brushes);
|
||||||
const terrainList = getTerrains(editorState.document.terrains);
|
const terrainList = getTerrains(editorState.document.terrains);
|
||||||
|
const foliageLayerList = useMemo(
|
||||||
|
() => getFoliageLayerList(editorState.document.foliageLayers),
|
||||||
|
[editorState.document.foliageLayers]
|
||||||
|
);
|
||||||
const pathList = getScenePaths(editorState.document.paths);
|
const pathList = getScenePaths(editorState.document.paths);
|
||||||
const layoutMode = editorState.viewportLayoutMode;
|
const layoutMode = editorState.viewportLayoutMode;
|
||||||
const activePanelId = editorState.activeViewportPanelId;
|
const activePanelId = editorState.activeViewportPanelId;
|
||||||
@@ -3200,6 +3204,22 @@ export function App({ store, draftStorage = null, initialStatusMessage }: AppPro
|
|||||||
terrainLodGridVisibleTerrainIds,
|
terrainLodGridVisibleTerrainIds,
|
||||||
setTerrainLodGridVisibleTerrainIds
|
setTerrainLodGridVisibleTerrainIds
|
||||||
] = useState<readonly string[]>([]);
|
] = useState<readonly string[]>([]);
|
||||||
|
const [activeFoliageLayerId, setActiveFoliageLayerId] = useState<
|
||||||
|
string | null
|
||||||
|
>(null);
|
||||||
|
const activeFoliageLayer =
|
||||||
|
activeFoliageLayerId === null
|
||||||
|
? null
|
||||||
|
: (editorState.document.foliageLayers[activeFoliageLayerId] ?? null);
|
||||||
|
const [foliageLayerNameDraft, setFoliageLayerNameDraft] = useState("");
|
||||||
|
const [foliageLayerNumberDrafts, setFoliageLayerNumberDrafts] =
|
||||||
|
useState<FoliageLayerNumberDrafts>(() =>
|
||||||
|
createFoliageLayerNumberDrafts(
|
||||||
|
createFoliageLayer({
|
||||||
|
id: "foliage-layer-draft"
|
||||||
|
})
|
||||||
|
)
|
||||||
|
);
|
||||||
const selectedTerrainLodGridVisible =
|
const selectedTerrainLodGridVisible =
|
||||||
selectedTerrain !== null &&
|
selectedTerrain !== null &&
|
||||||
terrainLodGridVisibleTerrainIds.includes(selectedTerrain.id);
|
terrainLodGridVisibleTerrainIds.includes(selectedTerrain.id);
|
||||||
|
|||||||
Reference in New Issue
Block a user