Add terrain selection and rendering support
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@@ -52,6 +52,7 @@ import {
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isModelInstanceSelected,
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isPathPointSelected,
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isPathSelected,
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isTerrainSelected,
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type EditorSelection
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} from "../core/selection";
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import { getWhiteboxSelectionFeedbackLabel } from "../core/whitebox-selection-feedback";
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@@ -94,6 +95,10 @@ import {
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getScenePaths,
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type ScenePath
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} from "../document/paths";
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import {
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getTerrains,
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type Terrain
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} from "../document/terrains";
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import {
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areAdvancedRenderingSettingsEqual,
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cloneAdvancedRenderingSettings,
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@@ -161,6 +166,7 @@ import {
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import {
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buildBoxBrushDerivedMeshData
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} from "../geometry/box-brush-mesh";
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import { buildTerrainDerivedMeshData } from "../geometry/terrain-mesh";
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import {
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getBrushEdgeIds,
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getBrushEdgeVertexIds,
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