Update RuntimeTerrainRenderObjects interface to use detail and distant materials

This commit is contained in:
2026-04-29 23:17:46 +02:00
parent 2f81d81475
commit 8085a9e368

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@@ -252,7 +252,8 @@ interface RuntimeTerrainRenderChunkObjects {
interface RuntimeTerrainRenderObjects {
group: Group;
chunks: RuntimeTerrainRenderChunkObjects[];
material: Material;
detailMaterial: Material;
distantMaterial: Material;
}
function createRuntimeGeometryBrush(brush: RuntimeBoxBrushInstance): Brush {